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APY]OU ARE STANDING AT THE END OF A ROAD BEFORE A SMALL BRICK BUILDING.   APA]ROUND YOU IS A FOREST.  [A] SMALL STREAM FLOWS OUT OF THE BUILDING ANDAP]DOWN A GULLY.                                                          BPY]OU HAVE WALKED UP A HILL, STI
L IN THE FOREST.  [T]HE ROAD SLOPES BACKBP]DOWN THE OTHER SIDE OF THE HILL. [T]HERE IS A BUILDING IN THE DISTANCE.DC^VTBFNH&AEDBFKWB&49>1DC^VWB%4;0ADE(2ZI],HH^;:HZFTH&<DI],HH^<BHZE*HFAEI],H/BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDACPY]OU ARE IN A VALLEY IN THE FORE
T BESIDE A STREAM TUMBLING ALONG A     CP]ROCKY BED.                                                             CTY]OU ARE IN OPEN FOREST, WITH A DEEP VALLEY TO ONE SIDE.                CXY]OU ARE IN OPEN FOREST NEAR BOTH A VALLEY AND A ROAD.            
     C\A]T YOUR FEET ALL THE WATER OF THE STREAM SPLASHES INTO A 2-INCH SLIT   BXY]OU ARE INSIDE A BUILDING, A WELL HOUSE FOR A LARGE SPRING.            /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDADPY]OU ARE IN A 20-FOOT DEPRESSION FLOORED WITH BARE DIRT.  [S]ET INTO
THEDP]DIRT IS A STRONG STEEL GRATE MOUNTED IN CONCRETE.  [A] DRY STREAMBED   DP]LEADS INTO THE DEPRESSION.                                             DRY]OU ARE IN A SMALL CHAMBER BENEATH A 3X3 STEEL GRATE TO THE SURFACE.   DRA] LOW CRAWL OVER COBBLES LE
DS INWARD TO THE WEST.                     C\]IN THE ROCK.  [D]OWNSTREAM THE STREAMBED IS BARE ROCK.                 /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDADT]AT THE EAST END OF THE PASSAGE.                                        DVY]OU ARE IN A DEBRIS ROOM FILL
D WITH STUFF WASHED IN FROM THE SURFACE. DVA] LOW WIDE PASSAGE WITH COBBLES BECOMES PLUGGED WITH MUD AND DEBRIS    DV]HERE, BUT AN AWKWARD CANYON LEADS UPWARD AND WEST. [A] NOTE ON THE WALLDV]SAYS "[M]AGIC [W]ORD [XYZZY".                                  
       DTY]OU ARE CRAWLING OVER COBBLES IN A LOW PASSAGE.  [T]HERE IS A DIM LIGHT/BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDADZY]OU ARE IN A SPLENDID CHAMBER THIRTY FEET HIGH.  [T]HE WALLS ARE FROZENDZ]RIVERS OF ORANGE STONE.  [A]N AWKWARD CANYON AND A GOOD PASSAGE E
IT   DZ]FROM EAST AND WEST SIDES OF THE CHAMBER.                               D\A]T YOUR FEET IS A SMALL PIT BREATHING TRACES OF WHITE MIST.  [A]N EAST D\]PASSAGE ENDS HERE EXCEPT FOR A SMALL CRACK LEADING ON.                 DXY]OU ARE IN AN AWKWARD SLO
ING EAST/WEST CANYON.                        /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAD^]THE WEST.  [T]HERE ARE OPENINGS TO EITHER SIDE.  [N]EARBY, A WIDE STONED^]STAIRCASE LEADS DOWNWARD. [T]HE HALL IS FILLED WITH WISPS OF WHITE MISTD^]SWAYING TO AND FRO ALMOST A
 IF ALIVE.  [A] COLD WIND BLOWS UP THE     D^]STAIRCASE.  [T]HERE IS A PASSAGE AT THE TOP OF A DOME BEHIND YOU.      EPT]HE CRACK IS FAR TOO SMALL FOR YOU TO FOLLOW.                          D^Y]OU ARE AT ONE END OF A VAST HALL STRETCHING FORWARD OUT OF S
GHT TO   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAEQT]HE MIST IS QUITE THICK HERE, AND THE FISSURE IS TOO WIDE TO JUMP.     ERT]HIS IS A LOW ROOM WITH A CRUDE NOTE ON THE WALL.  [T]HE NOTE SAYS,    ER"Y]OU WON	T GET IT UP THE STEPS".                               
       ESY]OU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL     ES]DIRECTIONS.                                                            EQY]OU ARE ON THE EAST BANK OF A FISSURE SLICING CLEAR ACROSS THE HALL.   /BDNHZ?&O\!HBVBVBVL!:2LK<[
A*JDAEUY]OU DIDN	T MAKE IT.                                                    EVT]HE DOME IS UNCLIMBABLE.                                               EWY]OU ARE AT THE WEST END OF THE TWOPIT ROOM.  [T]HERE IS A LARGE HOLE   EW]IN THE WALL ABOVE THE PIT
AT THIS END OF THE ROOM.                     EXY]OU ARE AT THE BOTTOM OF THE EASTERN PIT IN THE TWOPIT ROOM.  [T]HERE  ETY]OU ARE AT THE BOTTOM OF THE PIT WITH A BROKEN NECK.                   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAEYY]OU ARE AT THE BOTTOM OF TH
 WESTERN PIT IN THE TWOPIT ROOM.  [T]HERE  EY]IS A LARGE HOLE IN THE WALL ABOUT 25 FEET ABOVE YOU.                   EZY]OU CLAMBER UP THE PLANT AND SCURRY THROUGH THE HOLE AT THE TOP.       E[Y]OU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.
         E\Y]OU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR.  [T]HE HOLE GOES  EX]IS A SMALL POOL OF OIL IN ONE CORNER OF THE PIT.                       /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAE]Y]OU ARE IN THE SOUTH SIDE CHAMBER.                             
       E^Y]OU ARE IN THE WEST SIDE CHAMBER OF THE HALL OF THE MOUNTAIN KING.     E^A] PASSAGE CONTINUES WEST AND UP HERE.                                  E
>$<                                                                     FPY]OU CAN	T GET BY THE SNAKE.                                            E\]DOWN TO AN E/W PASSAGE.                                                /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFP 
WEST, AND A WALL OF BROKEN ROCK TO THE EAST.  [T]HERE IS A LARGE "[Y2]"FP ]ON A ROCK IN THE ROOM	S CENTER.                                        FQY]OU ARE IN A JUMBLE OF ROCK, WITH CRACKS EVERYWHERE.                   FQ Y]OU	RE AT A LOW WINDOW OVERLOOK
NG A HUGE PIT, WHICH EXTENDS UP OUT OF FQ ]SIGHT.  [A] FLOOR IS INDISTINCTLY VISIBLE OVER 50 FEET BELOW. [T]RACES FP Y]OU ARE IN A LARGE ROOM, WITH A PASSAGE TO THE SOUTH, A PASSAGE TO THE /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFQ M]ARKS IN THE DUST AROUND THE W
NDOW WOULD SEEM TO INDICATE THAT        FQ ]SOMEONE HAS BEEN HERE RECENTLY. [D]IRECTLY ACROSS THE PIT FROM YOU AND FQ ]25 FEET AWAY THERE IS A SIMILAR WINDOW LOOKING INTO A LIGHTED ROOM.    FQ A ]SHADOWY FIGURE CAN BE SEEN THERE PEERING BACK AT YOU.      
         FRY]OU ARE IN A DIRTY BROKEN PASSAGE.  [T]O THE EAST IS A CRAWL. [T]O THE FQ ]OF WHITE MIST COVER THE FLOOR OF THE PIT,BECOMING THICKER TO THE RIGHT./BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFR Y]OU ARE ON THE BRINK OF A SMALL CLEAN CLIMBABLE PIT.  [A] CRA
L LEADS  FR ]WEST.                                                                  FSY]OU ARE IN THE BOTTOM OF A SMALL PIT WITH A LITTLE STREAM, WHICH       FS]ENTERS AND EXITS THROUGH TINY SLITS.                                   FS Y]OU ARE IN A LARGE 
OOM FULL OF DUSTY ROCKS.  [T]HERE IS A BIG HOLE IN FR]WEST IS A LARGE PASSAGE.  [A]BOVE YOU IS A HOLE TO ANOTHER PASSAGE.    /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFTY]OU HAVE CRAWLED THROUGH A VERY LOW WIDE PASSAGE PARALLEL TO AND NORTH FT]OF THE HALL OF MISTS.
                                                 FT Y]OU ARE AT THE WEST END OF HALL OF MISTS. [A] LOW WIDE CRAWL CONTINUES FT ]WEST AND ANOTHER GOES NORTH. [T]O THE SOUTH IS A LITTLE PASSAGE 6 FEET FT ]OFF THE FLOOR.                                      
                  FS ]THE FLOOR.  [T]HERE ARE CRACKS EVERYWHERE, AND A PASSAGE LEADING EAST. /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFU Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FVY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALI
E.                FV Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FWD]EAD END!                                                              FW D]EAD END!                                                              FUY]OU ARE IN
A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFX Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FYY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FY Y]OU ARE IN
A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FZY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FZ Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FXD]EAD END!                                  
                           /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAF[ Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                F\D]EAD END!                                                              F\ Y]OU ARE ON THE BRINK OF A THIRTY FOOT PIT W
TH A MASSIVE ORANGE COLUMN F\ ]DOWN ONE WALL.  [Y]OU COULD CLIMB DOWN HERE BUT YOU COULD NOT GET BACK F\ ]UP.  [T]HE MAZE CONTINUES AT THIS LEVEL.                               F[D]EAD END!                                                              /BDN
Z?&O\!HBVBVBVL!:2LK<[2A*JDAF] Y]OU HAVE CRAWLED THROUGH A VERY LOW WIDE PASSAGE PARALLEL TO AND NORTH F] ]OF THE HALL OF MISTS.                                                  F^Y]OU ARE AT THE EAST END OF A VERY LONG HALL APPARENTLY WITHOUT SIDE    F^]C
AMBERS.  [T]O THE EAST A LOW WIDE CRAWL SLANTS UP.  [T]O THE NORTH A F^]ROUND TWO FOOT HOLE SLANTS DOWN.                                       F]D]EAD END!                                                              /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAF^ ]JO
NS UP WITH A NARROW NORTH/SOUTH PASSAGE.                            F
Y]OU ARE AT A CROSSOVER OF A HIGH N/S PASSAGE AND A LOW E/W ONE.        F
 D]EAD END!                                                              GPY]OU ARE AT A COMPLEX JUNCTION.  [A] LOW HANDS AND KNEES PASSAGE FROM   GP]THE NORTH JOINS A HIGHER CRAWL FROM THE EAST TO MAKE A WALKING         F^ Y]OU ARE AT THE WEST END OF A V
RY LONG FEATURELESS HALL.  [T]HE HALL   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGP]IS DAMP HERE.                                                          GPPY]OU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.   GPPT]O EXPLORE AT RANDOM SELECT NO
TH, SOUTH, UP, OR DOWN.                 GP Y]OU ARE IN A ROOM WHOSE WALLS RESEMBLE SWISS CHEESE. [O]BVIOUS         GP ]PASSAGES GO WEST, EAST, NE, AND NW.  [P]ART OF THE ROOM IS OCCUPIED BY GP]PASSAGE GOING WEST.  [T]HERE IS ALSO A LARGE ROOM ABOVE.  [T]H
 AIR    /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGP0Y]OU ARE AT THE EAST END OF THE TWOPIT ROOM.  [T]HE FLOOR HERE IS       GP0]LITTERED WITH THIN ROCK SLABS, WHICH MAKE IT EASY TO DESCEND THE PITS. GP0]THERE IS A PATH HERE BYPASSING THE PITS TO CONNECT PASSAGES F
OM EAST  GP0]AND WEST.  [T]HERE ARE HOLES ALL OVER, BUT THE ONLY BIG ONE IS ON THE  GP0]WALL DIRECTLY OVER THE WEST PIT WHERE YOU CAN	T GET TO IT.             GP ]A LARGE BEDROCK BLOCK.                                                 /BDNHZ?&O\!HBVBVBVL!:
LK<[2A*JDAGQ]FALLEN FROM THE CEILING (SLAB ROOM).  [E]AST AND WEST THERE ONCE WERE  GQ]LARGE PASSAGES, BUT THEY ARE NOW FILLED WITH BOULDERS.  [L]OW SMALL    GQ]PASSAGES GO NORTH AND SOUTH, AND THE SOUTH ONE QUICKLY BENDS WEST      GQ]AROUND THE BOULDERS.
                                                  GQPY]OU ARE IN A SECRET N/S CANYON ABOVE A LARGE ROOM.                     GQY]OU ARE IN A LARGE LOW CIRCULAR CHAMBER WHOSE FLOOR IS AN IMMENSE SLAB /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGQ0Y]OU ARE IN A SECRET 
ANYON AT A JUNCTION OF THREE CANYONS, BEARING     GQ0]NORTH, SOUTH, AND SE.  [T]HE NORTH ONE IS AS TALL AS THE OTHER TWO     GQ0]COMBINED.                                                              GRY]OU ARE IN A LARGE LOW ROOM.  [C]RAWLS LEAD NORTH, S
, AND SW.         GRPD]EAD END CRAWL.                                                        GQ Y]OU ARE IN A SECRET N/S CANYON ABOVE A SIZABLE PASSAGE.                /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGR ]VERY TIGHT CANYON 15 FEET BELOW.  [I]F YOU GO DOWN 
OU MAY NOT BE ABLE GR ]TO GET BACK UP.                                                        GR0Y]OU ARE AT A WIDE PLACE IN A VERY TIGHT N/S CANYON.                    GST]HE CANYON HERE BECOMES TOO TIGHT TO GO FURTHER SOUTH.                 GSPY]OU ARE 
N A TALL E/W CANYON.  [A] LOW TIGHT CRAWL GOES 3 FEET NORTH   GR Y]OU ARE IN A SECRET CANYON WHICH HERE RUNS E/W.  [I]T CROSSES OVER A   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGS T]HE CANYON RUNS INTO A MASS OF BOULDERS -- DEAD END.                   GS0T]HE STR
AM FLOWS OUT THROUGH A PAIR OF 1 FOOT DIAMETER SEWER PIPES.    GS0I]T WOULD BE ADVISABLE TO USE THE EXIT.                                 GTY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                GTPD]EAD END!                              
                               GSP]AND SEEMS TO OPEN UP.                                                  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGT0Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                GUY]OU ARE IN A MAZE OF TWISTY LITTLE PASS
GES, ALL ALIKE.                GUPD]EAD END!                                                              GU D]EAD END!                                                              GU0Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.               
GT D]EAD END!                                                              /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGV]WEST.  AT THE EASTERN END IS A HOLE THROUGH WHICH YOU CAN SEE A        GV]PROFUSION OF LEAVES.                                                   
VPT]HERE IS NOTHING HERE TO CLIMB.  [U]SE "UP" OR "OUT" TO LEAVE THE PIT. GV Y]OU HAVE CLIMBED UP THE PLANT AND OUT OF THE PIT.                      GV0Y]OU ARE AT THE TOP OF A STEEP INCLINE ABOVE A LARGE ROOM.  [Y]OU COULD GVY]OU ARE IN A LONG, NARROW CO
RIDOR STRETCHING OUT OF SIGHT TO THE      /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGV0]PASSAGE LEADING BACK TO THE NORTH.                                     GWY]OU ARE IN THE GIANT ROOM.  [T]HE CEILING HERE IS TOO HIGH UP FOR YOUR GW]LAMP TO SHOW IT. [C]AVERNOUS 
ASSAGES LEAD EAST, NORTH, AND SOUTH. [ON GW]ON THE WALL IS SCRAWLED THE INSCRIPTION, "[FEE FIE FOE FOO]" (SIC).    GWPT]HE PASSAGE HERE IS BLOCKED BY A RECENT CAVE-IN.                       GV0]CLIMB DOWN HERE, BUT YOU WOULD NOT BE ABLE TO CLIMB UP.  [T]H
RE IS A  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGW0Y]OU ARE IN A MAGNIFICENT CAVERN WITH A RUSHING STREAM, WHICH CASCADES  GW0]OVER A SPARKLING WATERFALL INTO A ROARING WHIRLPOOL WHICH DISAPPEARS   GW0]THROUGH A HOLE IN THE FLOOR.  [P]ASSAGES EXIT TO THE SOUTH A
D WEST.   GXY]OU ARE IN THE SOFT ROOM.  [T]HE WALLS ARE COVERED WITH HEAVY          GX]CURTAINS,THE FLOOR WITH A THICK PILE CARPET.[M]OSS COVERS THE CEILING. GW Y]OU ARE AT ONE END OF AN IMMENSE NORTH/SOUTH PASSAGE.                  /BDNHZ?&O\!HBVBVBVL!:2
K<[2A*JDAGXP]WALLS.  [A] GENTLY SLOPING PASSAGE LEADS UPWARD TO THE NORTH, ANOTHER  GXP]PASSAGE LEADS SE, AND A HANDS AND KNEES CRAWL LEADS WEST.              GX Y]OU ARE FOLLOWING A WIDE PATH AROUND THE OUTER EDGE OF A LARGE CAVERN. GX F]AR BELOW, THROUG
 A HEAVY WHITE MIST, STRANGE SPLASHING NOISES CAN BE GX ]HEARD.  [T]HE MIST RISES UP THROUGH A FISSURE IN THE CEILING.  [T]HE   GXPT]HIS IS THE ORIENTAL ROOM   [A]NCIENT ORIENTAL CAVE DRAWINGS COVER THE /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGX0Y]OU ARE IN AN AL
OVE.  [A] SMALL NW PATH SEEMS TO WIDEN AFTER A SHORT  GX0]DISTANCE.  [A]N EXTREMELY TIGHT TUNNEL LEADS EAST.  [I]T LOOKS LIKE A  GX0]VERY TIGHT SQUEEZE.  [A]N EERIE LIGHT CAN BE SEEN AT THE OTHER END.    GYY]OU	RE IN A SMALL CHAMBER LIT BY AN EERIE GREEN 
IGHT.  [A]N EXTREMELY GY]NARROW TUNNEL EXITS TO THE WEST.  [A] DARK CORRIDOR LEADS NE.          GX ]PATH EXITS TO THE SOUTH AND WEST.                                      /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGY Y]OU ARE IN AN ARCHED HALL.[A] CORAL PASSAGE ONCE
CONTINUED UP AND EAST GY ]FROM HERE, BUT IS NOW BLOCKED BY DEBRIS.[T]HE AIR SMELLS OF SEA WATER. GY0Y]OU	RE IN A LARGE ROOM CARVED OUT OF SEDIMENTARY ROCK. [T]HE FLOOR AND GY0]WALLS ARE LITTERED WITH BITS OF SHELLS IMBEDDED IN THE STONE.  [A]     GY0]SHAL
OW PASSAGE PROCEEDS DOWNWARD, AND A SOMEWHAT STEEPER ONE LEADS    GYPY]OU	RE IN THE DARK-ROOM.  [A] CORRIDOR LEADING SOUTH IS THE ONLY EXIT. /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGZY]OU ARE IN A LONG SLOPING CORRIDOR WITH RAGGED SHARP WALLS.            GZPY]OU 
RE IN A CUL-DE-SAC ABOUT EIGHT FEET ACROSS.                       GZ Y]OU ARE IN AN ANTEROOM LEADING TO A LARGE PASSAGE TO THE EAST.  [S]MALLGZ ]PASSAGES GO WEST AND UP. [T]HE REMNANTS OF RECENT DIGGING ARE EVIDENT. GZ A] SIGN IN MIDAIR HERE SAYS "[C]AVE 
NDER CONSTRUCTION BEYOND THIS      GY0]UP.  [A] LOW HANDS AND KNEES PASSAGE ENTERS FROM THE SOUTH.            /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGZ0Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL DIFFERENT.            G[Y]OU ARE AT WITT	S END.  [P]ASSAGES 
EAD OFF IN *ALL* DIRECTIONS.       G[PY]OU ARE IN A NORTH/SOUTH CANYON ABOUT 25 FEET ACROSS.  [T]HE FLOOR IS  G[P]COVERED BY WHITE MIST SEEPING IN FROM THE NORTH.  [T]HE WALLS EXTEND   G[P]UPWARD FOR WELL OVER 100 FEET.  [S]USPENDED FROM SOME UNSEEN POINT
FAR GZ ]POINT. [P]ROCEED AT OWN RISK.  ([W]ITT [C]ONSTRUCTION [C]OMPANY)"      /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG[P]MIDWAY BETWEEN THE CANYON WALLS.  ([T]HE MIRROR IS OBVIOUSLY PROVIDED  G[P]FOR THE USE OF THE DWARVES, WHO AS YOU KNOW, ARE EXTREMELY VAIN.)
 [A] G[P]SMALL WINDOW CAN BE SEEN IN EITHER WALL, SOME FIFTY FEET UP.           G[ Y]OU	RE AT A LOW WINDOW OVERLOOKING A HUGE PIT, WHICH EXTENDS UP OUT OF G[ ]SIGHT. [A] FLOOR IS INDISTINCTLY VISIBLE OVER 50 FEET BELOW.  [T]RACES G[P]ABOVE YOU, AN ENORMOU
 TWO-SIDED MIRROR IS HANGING PARALLEL TO AND     /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG[ M]ARKS IN THE DUST AROUND THE WINDOW WOULD SEEM TO INDICATE THAT        G[ ]SOMEONE HAS BEEN HERE RECENTLY. [D]IRECTLY ACROSS THE PIT FROM YOU AND G[ 25 ]FEET AWAY THERE I
 A SIMILAR WINDOW LOOKING INTO A LIGHTED ROOM.    G[ A ]SHADOWY FIGURE CAN BE SEEN THERE PEERING BACK AT YOU.                G[0A] LARGE STALACTITE EXTENDS FROM THE ROOF AND ALMOST REACHES THE FLOOR  G[ ]OF WHITE MIST COVER THE FLOOR OF THE PIT,BECOMING T
ICKER TO THE LEFT. /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG[0]HAVING DONE SO YOU WOULD BE UNABLE TO REACH IT TO CLIMB BACK UP.       G\Y]OU ARE IN A LITTLE MAZE OF TWISTING PASSAGES, ALL DIFFERENT.          G\PY]OU ARE AT THE EDGE OF A LARGE UNDERGROUND RESERVOI
.  [A]N OPAQUE     G\P]CLOUD OF WHITE MIST FILLS THE ROOM AND RISES RAPIDLY UPWARD.  [T]HE    G\P]LAKE IS FED BY A STREAM, WHICH TUMBLES OUT OF A HOLE IN THE WALL ABOUT G[0]BELOW.  [Y]OU COULD CLIMB DOWN IT, AND JUMP FROM IT TO THE FLOOR, BUT  /BDNHZ?&O\!
BVBVBVL!:2LK<[2A*JDAG\P]THE MIST.  [T]HE ONLY PASSAGE GOES BACK TOWARD THE SOUTH.              G\ D]EAD END!                                                              G\0Y]OU ARE AT THE NORTHEAST END OF AN IMMENSE ROOM, EVEN LARGER THAN THE  G\0]GIANT 
OOM.  [I]T APPEARS TO BE A REPOSITORY FOR THE "[A]DVENTURE"     G\0]PROGRAM.  [M]ASSIVE TORCHES FAR OVERHEAD BATHE THE ROOM WITH SMOKY     G\P10 ]FEET OVERHEAD AND SPLASHES NOISILY INTO THE WATER SOMEWHERE WITHIN  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG\0]OF TH
M EMPTY), A NURSERY OF YOUNG BEANSTALKS MURMURING QUIETLY, A BED G\0]OF OYSTERS, A BUNDLE OF BLACK RODS WITH RUSTY STARS ON THEIR ENDS, AND G\0]A COLLECTION OF BRASS LANTERNS. [O]FF TO ONE SIDE A GREAT MANY DWARVES G\0]ARE SLEEPING ON THE FLOOR, SNORING L
UDLY.  A SIGN NEARBY READS: "[DO  G\0NOT DISTURB THE DWARVES!"  A]N IMMENSE MIRROR IS HANGING AGAINST ONE    G\0]YELLOW LIGHT. [S]CATTERED ABOUT YOU CAN BE SEEN A PILE OF BOTTLES (ALL /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG\0]SUNDRY OBJECTS CAN BE GLIMPSED DIML
 IN THE DISTANCE.                  G]Y]OU ARE AT THE SOUTHWEST END OF THE REPOSITORY. [T]O ONE SIDE IS A PIT G]]FULL OF FIERCE GREEN SNAKES.  [O]N THE OTHER SIDE IS A ROW OF SMALL    G]]WICKER CAGES, EACH OF WHICH CONTAINS A LITTLE SULKING BIRD.  [I]N ONE
 G]]CORNER IS A BUNDLE OF BLACK RODS WITH RUSTY MARKS ON THEIR ENDS.  [A]  G\0]WALL, AND STRETCHES TO THE OTHER END OF THE ROOM, WHERE VARIOUS OTHER  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG]]VAST MIRROR STRETCHES OFF TO THE NORTHEAST.  [A]T YOUR FEET IS A LARGE
G]]STEEL GRATE, NEXT TO WHICH IS A SIGN WHICH READS, "[TREASURE VAULT.    G]KEYS IN MAIN OFFICE."                                                   G]PY]OU ARE ON ONE SIDE OF A LARGE, DEEP CHASM.  [A] HEAVY WHITE MIST      G]P]RISING UP FROM BELOW OBSCURE
 ALL VIEW OF THE FAR SIDE.  [A] SW PATH   G]]LARGE NUMBER OF VELVET PILLOWS ARE SCATTERED ABOUT ON THE FLOOR.  [A]  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG] Y]OU ARE IN A LONG WINDING CORRIDOR SLOPING OUT OF SIGHT IN BOTH        G] ]DIRECTIONS.                 
                                          G]0Y]OU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.          G^Y]OU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.          G^PY]OU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST
          G]P]LEADS AWAY FROM THE CHASM INTO A WINDING CORRIDOR.                     /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG^ ]CHASM ON THIS SIDE.                                                    G^0Y]OU	RE IN A LONG EAST/WEST CORRIDOR.  [A] FAINT RUMBLING NO
SE CAN BE  G^0]HEARD IN THE DISTANCE.                                                 G
T]HE PATH FORKS HERE. [T]HE LEFT FORK LEADS NORTHEAST.[A] DULL RUMBLING G
]SEEMS TO GET LOUDER IN THAT DIRECTION.[T]HE RIGHT FORK LEADS SOUTHEAST G^ Y]OU ARE ON THE FAR SIDE OF THE CHASM.  [A] NE PATH LEADS AWAY FROM THE /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG
PT]HE WALLS ARE QUITE WARM HERE.  [F]ROM THE NORTH CAN BE HEARD A STEADY G
P]ROAR, SO LOUD THAT THE ENTIRE CAVE SEEMS TO BE TREMBLING.  [A]NOTHER   G
P]PASSAGE LEADS SOUTH, AND A LOW CRAWL GOES EAST.                        G
 Y]OU ARE ON THE EDGE OF A BREATH-TAKING VIEW.  [F]AR BELOW YOU IS AN    G
 ]ACTIVE VOLCANO, FROM WHICH GREAT GOUTS OF MOLTEN LAVA COME SURGING     G
]DOWN A GENTLE SLOPE.  [T]HE MAIN CORRIDOR ENTERS FROM THE WEST.        /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG
 ]FARTHEST REACHES OF THE CAVERN WITH A BLOOD-RED GLARE, GIVING EVERY-   G
 ]THING AN EERIE, MACABRE APPEARANCE.[T]HE AIR IS FILLED WITH FLICKERING G
 ]SPARKS OF ASH AND A HEAVY SMELL OF BRIMSTONE.  [T]HE WALLS ARE HOT TO  G
 ]THE TOUCH, AND THE THUNDERING OF THE VOLCANO DROWNS OUT ALL OTHER      G
 ]SOUNDS.  [E]MBEDDED IN THE JAGGED ROOF FAR OVERHEAD ARE MYRIAD TWISTED G
 ]OUT, CASCADING BACK DOWN INTO THE DEPTHS. [T]HE GLOWING ROCK FILLS THE /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG
 ]LIGHT INTO SINISTER APPARITIONS UPON THE WALLS.[T]O ONE SIDE IS A DEEP G
 ]GORGE, FILLED WITH A BIZARRE CHAOS OF TORTURED ROCK WHICH SEEMS TO     G
 ]HAVE BEEN CRAFTED BY THE DEVIL HIMSELF.  [A]N IMMENSE RIVER OF FIRE    G
 ]CRASHES OUT FROM THE DEPTHS OF THE VOLCANO, BURNS ITS WAY THROUGH THE  G
 ]GORGE, AND PLUMMETS INTO A BOTTOMLESS PIT FAR OFF TO YOUR LEFT.  [T]O  G
 ]FORMATIONS COMPOSED OF PURE WHITE ALABASTER, WHICH SCATTER THE MURKY   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG
 ]FROM A BARREN ISLAND IN THE CENTER OF A SULFUROUS LAKE, WHICH BUBBLES  G
 ]OMINOUSLY. [T]HE FAR RIGHT WALL IS AFLAME WITH AN INCANDESCENCE OF ITS G
 ]OWN, WHICH LENDS AN ADDITIONAL INFERNAL SPLENDOR TO THE ALREADY        G
 ]HELLISH SCENE.  [A] DARK, FOREBODING PASSAGE EXITS TO THE SOUTH.       G
0Y]OU ARE IN A SMALL CHAMBER FILLED WITH LARGE BOULDERS. [T]HE WALLS ARE G
 ]THE RIGHT, AN IMMENSE GEYSER OF BLISTERING STEAM ERUPTS CONTINUOUSLY   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG
0]HEAT. [T]HE ONLY EXIT IS A CRAWL HEADING WEST, THROUGH WHICH IS COMING G
0]A LOW RUMBLING.                                                        HPY]OU ARE WALKING ALONG A GENTLY SLOPING NORTH/SOUTH PASSAGE LINED WITH  HP]ODDLY SHAPED LIMESTONE FORMATIONS.                                     HPHY]OU ARE STANDING AT THE ENTRAN
E TO A LARGE, BARREN ROOM.  [A] SIGN    G
0]VERY WARM, CAUSING THE AIR IN THE ROOM TO BE ALMOST STIFLING FROM THE  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHPPY]OU ARE INSIDE A BARREN ROOM.  [T]HE CENTER OF THE ROOM IS COMPLETELY  HPP]EMPTY EXCEPT FOR SOME DUST.  [M]ARKS IN THE DUST LEAD AWAY TOWARD THE  
PP]FAR END OF THE ROOM.  [T]HE ONLY EXIT IS THE WAY YOU CAME IN.          HPXY]OU ARE IN A MAZE OF TWISTING LITTLE PASSAGES, ALL DIFFERENT.          HP Y]OU ARE IN A LITTLE MAZE OF TWISTY PASSAGES, ALL DIFFERENT.            HPH]POSTED ABOVE THE ENTRANCE R
ADS:  "[CAUTION!  BEAR IN ROOM!"           /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHP0Y]OU ARE IN A TWISTING LITTLE MAZE OF PASSAGES, ALL DIFFERENT.          HP8Y]OU ARE IN A TWISTY LITTLE MAZE OF PASSAGES, ALL DIFFERENT.            HQY]OU ARE IN A TWISTY MAZE OF
LITTLE PASSAGES, ALL DIFFERENT.            HQHY]OU ARE IN A LITTLE TWISTY MAZE OF PASSAGES, ALL DIFFERENT.            HQPY]OU ARE IN A MAZE OF LITTLE TWISTING PASSAGES, ALL DIFFERENT.          HP(Y]OU ARE IN A TWISTING MAZE OF LITTLE PASSAGES, ALL DIFFERE
T.          /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHQ D]EAD END!                                                              A0END                                                                     APY]OU	RE AT END OF ROAD AGAIN.                               
           BPY]OU	RE AT HILL IN ROAD.                                                BXY]OU	RE INSIDE BUILDING.                                                HQXY]OU ARE IN A MAZE OF LITTLE TWISTY PASSAGES, ALL DIFFERENT.            /BDNHZ?&O\!HBVBVBVL!:
LK<[2A*JDACTY]OU	RE IN FOREST.                                                      CXY]OU	RE IN FOREST.                                                      C\Y]OU	RE AT SLIT IN STREAMBED.                                           DPY]OU	RE OUTSIDE GRATE
                                                  DRY]OU	RE BELOW THE GRATE.                                                CPY]OU	RE IN VALLEY.                                                      /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDADVY]OU	RE IN DEBRIS ROOM.
                                                DZY]OU	RE IN BIRD CHAMBER.                                                D\Y]OU	RE AT TOP OF SMALL PIT.                                            D^Y]OU	RE IN HALL OF MISTS.                                
              EQY]OU	RE ON EAST BANK OF FISSURE.                                        DTY]OU	RE IN COBBLE CRAWL.                                                /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAESY]OU	RE IN HALL OF [M]T [K]ING.                            
            EWY]OU	RE AT WEST END OF TWOPIT ROOM.                                     EXY]OU	RE IN EAST PIT.                                                    EYY]OU	RE IN WEST PIT.                                                    FP Y]OU	RE AT "Y2".  
                                                     ERY]OU	RE IN NUGGET OF GOLD ROOM.                                         /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFRY]OU	RE IN DIRTY PASSAGE.                                               FS Y]OU	RE IN DUSTY RO
K ROOM.                                             FT Y]OU	RE AT WEST END OF HALL OF MISTS.                                   F\ Y]OU	RE AT BRINK OF PIT.                                                F^Y]OU	RE AT EAST END OF LONG HALL.                  
                    FQ Y]OU	RE AT WINDOW ON PIT.                                               /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGPY]OU	RE AT COMPLEX JUNCTION.                                            GP Y]OU	RE IN SWISS CHEESE ROOM.                      
                    GP0Y]OU	RE AT EAST END OF TWOPIT ROOM.                                     GQY]OU	RE IN SLAB ROOM.                                                   GQ0Y]OU	RE AT JUNCTION OF THREE SECRET CANYONS.                            F^ Y]OU	RE 
T WEST END OF LONG HALL.                                       /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGVY]OU	RE IN NARROW CORRIDOR.                                             GV0Y]OU	RE AT STEEP INCLINE ABOVE LARGE ROOM.                              GWY]OU	RE I
 GIANT ROOM.                                                  GW0Y]OU	RE IN CAVERN WITH WATERFALL.                                       GXY]OU	RE IN SOFT ROOM.                                                   GR Y]OU	RE IN SECRET E/W CANYON ABOVE TIGHT 
ANYON.                        /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGX Y]OU	RE IN MISTY CAVERN.                                                GX0Y]OU	RE IN ALCOVE.                                                      GYY]OU	RE IN PLOVER ROOM.                  
                              GYPY]OU	RE IN DARK-ROOM.                                                   GY Y]OU	RE IN ARCHED HALL.                                                 GXPY]OU	RE IN ORIENTAL ROOM.                                               
BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGZ Y]OU	RE IN ANTEROOM.                                                    G[Y]OU	RE AT WITT	S END.                                                  G[PY]OU	RE IN MIRROR CANYON.                                               
[ Y]OU	RE AT WINDOW ON PIT.                                               G[0Y]OU	RE AT TOP OF STALACTITE.                                           GY0Y]OU	RE IN SHELL ROOM.                                                  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JD
G\0Y]OU	RE AT NE END.                                                      G]Y]OU	RE AT SW END.                                                      G]PY]OU	RE ON SW SIDE OF CHASM.                                            G] Y]OU	RE IN SLOPING CORRIDOR.
                                           G^ Y]OU	RE ON NE SIDE OF CHASM.                                            G\PY]OU	RE AT RESERVOIR.                                                   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG
Y]OU	RE AT FORK IN PATH.                                                G
PY]OU	RE AT JUNCTION WITH WARM WALLS.                                    G
 Y]OU	RE AT BREATH-TAKING VIEW.                                          G
0Y]OU	RE IN CHAMBER OF BOULDERS.                                         HPY]OU	RE IN LIMESTONE PASSAGE.                                           G^0Y]OU	RE IN CORRIDOR.                                                    /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAH
PY]OU	RE IN BARREN ROOM.                                                 A0                                                                        APS]ET OF KEYS                                                            T]HERE ARE SOME KEYS ON THE GROUND
HERE.                                BPB]RASS LANTERN                                                          HPHY]OU	RE IN FRONT OF BARREN ROOM.                                        /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGYT]HERE IS A LAMP SHINING NEARBY.   
                                    BX*GRATE                                                                  T]HE GRATE IS LOCKED.                                                   GYT]HE GRATE IS OPEN.                                                    
CPW]ICKER CAGE                                                            T]HERE IS A SHINY BRASS LAMP NEARBY.                                    /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDACTB]LACK ROD                                                              A] 
HREE FOOT BLACK ROD WITH A RUSTY STAR ON AN END LIES NEARBY.        CXB]LACK ROD                                                              A] THREE FOOT BLACK ROD WITH A RUSTY MARK ON AN END LIES NEARBY.        C\*STEPS                                 
                                T]HERE IS A SMALL WICKER CAGE DISCARDED NEARBY.                         /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGYR]OUGH STONE STEPS LEAD UP THE DOME.                                    DPL]ITTLE BIRD IN CAGE                       
                            A] CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.                        GYT]HERE IS A LITTLE BIRD IN THE CAGE.                                    DR*RUSTY DOOR                                                             R]OUGH 
TONE STEPS LEAD DOWN THE PIT.                                   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGYT]HE WAY NORTH LEADS THROUGH A MASSIVE, RUSTY, IRON DOOR.               DTV]ELVET PILLOW                                                          A] SMALL VE
VET PILLOW LIES ON THE FLOOR.                               DV*SNAKE                                                                  A] HUGE GREEN FIERCE SNAKE BARS THE WAY!                                T]HE WAY NORTH IS BARRED BY A MASSIVE, RUSTY, IRO
 DOOR.                /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDADX*FISSURE                                                                >$<                                                                     GYA] CRYSTAL BRIDGE NOW SPANS THE FISSURE.             
                  HYT]HE CRYSTAL BRIDGE HAS VANISHED!                                       DZ*STONE TABLET                                                           GY>$<  (CHASED AWAY)                                                      /BDNHZ?&O\!HBVB
BVL!:2LK<[2A*JDA"C]ONGRATULATIONS ON BRINGING LIGHT INTO THE DARK-ROOM!"                D\G]IANT CLAM  >[GRUNT!<                                                  T]HERE IS AN ENORMOUS CLAM HERE WITH ITS SHELL TIGHTLY CLOSED.          D^G]IANT OYSTER  >[GR
AN!<                                                T]HERE IS AN ENORMOUS OYSTER HERE WITH ITS SHELL TIGHTLY CLOSED.        A] MASSIVE STONE TABLET IMBEDDED IN THE WALL READS:                     /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGY]THE OYSTER.             
                                              EP"S]PELUNKER [T]ODAY"                                                    T]HERE ARE A FEW RECENT ISSUES OF "[S]PELUNKER [T]ODAY" MAGAZINE HERE.  EST]ASTY FOOD                                                  
          T]HERE IS FOOD HERE.                                                    GYI]NTERESTING.  [T]HERE SEEMS TO BE SOMETHING WRITTEN ON THE UNDERSIDE OF/BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAT]HERE IS A BOTTLE OF WATER HERE.                                  
    GYT]HERE IS AN EMPTY BOTTLE HERE.                                         HYT]HERE IS A BOTTLE OF OIL HERE.                                         EUW]ATER IN THE BOTTLE                                                    EVO]IL IN THE BOTTLE         
                                            ETS]MALL BOTTLE                                                           /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDA>$<                                                                     EX*PLANT                         
                                        T]HERE IS A TINY LITTLE PLANT IN THE PIT, MURMURING "WATER, WATER, ..." GYT]HE PLANT SPURTS INTO FURIOUS GROWTH FOR A FEW SECONDS.                HYT]HERE IS A 12-FOOT-TALL BEANSTALK STRETCHING UP OUT OF THE PIT,   
    EW*MIRROR                                                                 /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAIR0T]HE PLANT GROWS EXPLOSIVELY, ALMOST FILLING THE BOTTOM OF THE PIT.     IYT]HERE IS A GIGANTIC BEANSTALK STRETCHING ALL THE WAY UP TO THE HOLE
   I
PY]OU	VE OVER-WATERED THE PLANT!  [I]T	S SHRIVELING UP!  [I]T	S, IT	S... EY*PHONY PLANT (SEEN IN TWOPIT ROOM ONLY WHEN TALL ENOUGH)                >$<                                                                     HY]BELLOWING "[W]ATER!! [W]ATER!!"  
                                     /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHYT]HERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.  EZ*STALACTITE                                                             >$<                                   
                                 E[*SHADOWY FIGURE                                                         T]HE SHADOWY FIGURE SEEMS TO BE TRYING TO ATTRACT YOUR ATTENTION.       GYT]HE TOP OF A 12-FOOT-TALL BEANSTALK IS POKING OUT OF THE WEST PIT.     /B
NHZ?&O\!HBVBVBVL!:2LK<[2A*JDAT]HERE IS A LITTLE AXE HERE.                                            GYT]HERE IS A LITTLE AXE LYING BESIDE THE BEAR.                           E]*CAVE DRAWINGS                                                          >$<   
                                                                 E^*PIRATE                                                                 E\D]WARF	S AXE                                                            /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAE
*DRAGON                                                                 A] HUGE GREEN FIERCE DRAGON BARS THE WAY!                               GYC]ONGRATULATIONS!  [Y]OU HAVE JUST VANQUISHED A DRAGON WITH YOUR BARE   GY]HANDS!  ([U]NBELIEVABLE, ISN	T IT?
                                    HYT]HE BODY OF A HUGE GREEN DEAD DRAGON IS LYING OFF TO ONE SIDE.         >$<                                                                     /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAA] RICKETY WOODEN BRIDGE EXTENDS ACROSS T
E CHASM, VANISHING INTO THE   ]MIST.  [A] SIGN POSTED ON THE BRIDGE READS, "[S]TOP! [P]AY TROLL!"     GYT]HE WRECKAGE OF A BRIDGE (AND A DEAD BEAR) CAN BE SEEN AT THE BOTTOM   GY]OF THE CHASM.                                                          FP *T
OLL                                                                  FP*CHASM                                                                  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDA]TREASURE BEFORE YOU MAY CROSS.                                         GYT]HE T
OLL STEPS OUT FROM BENEATH THE BRIDGE AND BLOCKS YOUR WAY.       HY>$<  (CHASED AWAY)                                                      FQ*PHONY TROLL                                                            T]HE TROLL IS NOWHERE TO BE SEEN.         
                             A] BURLY TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A         /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAT]HERE IS A FEROCIOUS CAVE BEAR EYING YOU FROM THE FAR END OF THE ROOM! GYT]HERE IS A GENTLE CAVE BEAR SITTING PLACIDLY IN
ONE CORNER.            HYT]HERE IS A CONTENTED-LOOKING BEAR WANDERING ABOUT NEARBY.              IR0>$<  (DEAD)                                                             FR*MESSAGE IN SECOND MAZE                                                 FQ >$<  (
EAR USES RTEXT 141)                                              /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDA"[T]HIS IS NOT THE MAZE WHERE THE PIRATE LEAVES HIS TREASURE CHEST."    FR *VOLCANO AND/OR GEYSER                                                  >$<        
                                                            FS*VENDING MACHINE                                                        T]HERE IS A MASSIVE VENDING MACHINE HERE. [T]HE INSTRUCTIONS ON IT READ:T]HERE IS A MESSAGE SCRAWLED IN THE DUST IN A FLO
ERY SCRIPT, READING:  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFS B]ATTERIES                                                              T]HERE ARE FRESH BATTERIES HERE.                                        GY]SOME WORN-OUT BATTERIES HAVE BEEN DISCARDED NEARBY.
                   FT*CARPET AND/OR MOSS                                                     >$<                                                                     "[D]ROP COINS HERE TO RECEIVE FRESH BATTERIES."                         /BDNHZ?&O\!HBVBVBV
!:2LK<[2A*JDAT]HERE IS A LARGE SPARKLING NUGGET OF GOLD HERE!                        FY S]EVERAL DIAMONDS                                                       T]HERE ARE DIAMONDS HERE!                                               FZB]ARS OF SILVER      
                                                  T]HERE ARE BARS OF SILVER HERE!                                         FYL]ARGE GOLD NUGGET                                                      /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAT]HERE IS PRECIOUS JEWELRY 
ERE!                                        F[R]ARE COINS                                                             T]HERE ARE MANY COINS HERE!                                             F[ T]REASURE CHEST                                               
         T]HE PIRATE	S TREASURE CHEST IS HERE!                                   FZ P]RECIOUS JEWELRY                                                       /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAT]HERE IS A LARGE NEST HERE, FULL OF GOLDEN EGGS!                  
    GYT]HE NEST OF GOLDEN EGGS HAS VANISHED!                                  HYD]ONE!                                                                  F\ J]EWELED TRIDENT                                                        T]HERE IS A JEWEL-ENCRUSTED 
RIDENT HERE!                               F\G]OLDEN EGGS                                                            /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAT]HERE IS A DELICATE, PRECIOUS, MING VASE HERE!                         GYT]HE VASE IS NOW RESTING, DELICA
ELY, ON A VELVET PILLOW.               HYT]HE FLOOR IS LITTERED WITH WORTHLESS SHARDS OF POTTERY.                IR0T]HE MING VASE DROPS WITH A DELICATE CRASH.                             F] E]GG-SIZED EMERALD                                              
       F]M]ING VASE                                                              /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAF^P]LATINUM PYRAMID                                                       T]HERE IS A PLATINUM PYRAMID HERE, 8 INCHES ON A SIDE!              
   F^ G]LISTENING PEARL                                                       O]FF TO ONE SIDE LIES A GLISTENING PEARL!                               F
P]ERSIAN RUG                                                            T]HERE IS AN EMERALD HERE THE SIZE OF A PLOVER	S EGG!                   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGYT]HE DRAGON IS SPRAWLED OUT ON A PERSIAN RUG!!                          F
 R]ARE SPICES                                                            T]HERE ARE RARE SPICES HERE!                                            GPG]OLDEN CHAIN                                                           T]HERE IS A GOLDEN CHAIN LYING IN A 
EAP ON THE FLOOR!                  T]HERE IS A PERSIAN RUG SPREAD OUT ON THE FLOOR!                        /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHYT]HERE IS A GOLDEN CHAIN LOCKED TO THE WALL!                            A0                                        
                               APS]OMEWHERE NEARBY IS [C]OLOSSAL [C]AVE, WHERE OTHERS HAVE FOUND FORTUNESAP]IN TREASURE AND GOLD,THOUGH IT IS RUMORED THAT SOME WHO ENTER ARE NEVERAP]SEEN AGAIN. [M]AGIC IS SAID TO WORK IN THE CAVE.  [I] WILL BE YOUR EYESGY
]HE BEAR IS LOCKED TO THE WALL WITH A GOLDEN CHAIN!                    /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAAP]YOU THAT [I] LOOK AT ONLY THE FIRST FOUR LETTERS OF EACH WORD,SO YOU	LLAP]HAVE TO ENTER "NORTHEAST" AS "NE" TO DISTINGUISH IT FROM "NORTH".      AP(S
HOULD YOU GET STUCK, TYPE "HELP" FOR SOME GENERAL HINTS.  [F]OR      AP]INFORMATION ON HOW TO END YOUR ADVENTURE, ETC., TYPE "[INFO".)         AP      - - -                                                             AP]AND HANDS.  [D]IRECT ME WITH COMMAN
S OF 1 OR 2 WORDS.  [I] SHOULD WARN/BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAAP]THE FEATURES OF THE CURRENT PROGRAM WERE ADDED BY [D]ON [W]OODS.       APT]HIS VERSION, FOR THE [PDP]-8, WAS DONE BY [D]ICK [M]URPHY. IT IS      AP]BASED ON A VERSION FOR [RT]-11 DONE B
 [B]OB [S]UPNIK.                 BPA] LITTLE DWARF WITH A BIG KNIFE BLOCKS YOUR WAY.                       BXA] LITTLE DWARF JUST WALKED AROUND A CORNER, SAW YOU, THREW A LITTLE    APT]HIS PROGRAM WAS ORIGINALLY DEVELOPED BY [W]ILLIE [C]ROWTHER. [M]OST OF
BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDACPT]HERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!              CTO]NE SHARP NASTY KNIFE IS THROWN AT YOU!                                CXN]ONE OF THEM HIT YOU!                                                  C\
]NE OF THEM GETS YOU!                                                  DPA] HOLLOW VOICE SAYS "[PLUGH".                                          BX]AXE AT YOU WHICH MISSED, CURSED, AND RAN AWAY.                         /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDADTI]
AM UNSURE HOW YOU ARE FACING. [U]SE COMPASS POINTS OR NEARBY OBJECTS.DVI] DON	T KNOW IN FROM OUT HERE.  [U]SE COMPASS POINTS OR NAME SOMETHING DV]IN THE GENERAL DIRECTION YOU WANT TO GO.                               DXI] DON	T KNOW HOW TO APPLY THAT WORD
HERE.                              DZI] DON	T UNDERSTAND THAT!                                               DRT]HERE IS NO WAY TO GO THAT DIRECTION.                                  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAD^S]ORRY, BUT [I] AM NOT ALLOWED TO GIVE
MORE DETAIL.  [I] WILL REPEAT THED^]LONG DESCRIPTION OF YOUR LOCATION.                                     EPI]T IS NOW PITCH DARK. [I]F YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.EQI]F YOU PREFER, SIMPLY TYPE [W] RATHER THAN [WEST.                      
RA]RE YOU TRYING TO CATCH THE BIRD?                                      D\I]	M GAME.  [W]OULD YOU CARE TO EXPLAIN HOW?                            /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAES]WHAT YOU TRY.  [P]ERHAPS YOU MIGHT TRY LATER.                          ET
]RE YOU TRYING TO SOMEHOW DEAL WITH THE SNAKE?                         EUY]OU CAN	T KILL THE SNAKE, OR DRIVE IT AWAY, OR AVOID IT, OR ANYTHING   EUL]IKE THAT.  [T]HERE IS A WAY TO GET BY, BUT YOU DON	T HAVE THE NECESSAREU]RESOURCES RIGHT NOW.             
                                     EST]HE BIRD IS FRIGHTENED RIGHT NOW AND YOU CANNOT CATCH IT NO MATTER     /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAEWY]OU FELL INTO A PIT AND BROKE EVERY BONE IN YOUR BODY!                 EXY]OU ARE ALREADY CARRYING IT!       
                                   EYY]OU CAN	T BE SERIOUS!                                                  EZT]HE BIRD WAS UNAFRAID WHEN YOU ENTERED, BUT AS YOU APPROACH IT BECOMES EZ]DISTURBED AND YOU CANNOT CATCH IT.                                   
 EVD]O YOU REALLY WANT TO QUIT NOW?                                        /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAE\T]HERE IS NOTHING HERE WITH A LOCK!                                     E]Y]OU AREN	T CARRYING IT!                                                
^T]HE LITTLE BIRD ATTACKS THE GREEN SNAKE, AND IN AN ASTOUNDING FLURRY   E^]DRIVES THE SNAKE AWAY.                                                 E
Y]OU HAVE NO KEYS!                                                      E[]YOU CAN CATCH THE BIRD, BUT YOU CANNOT CARRY IT.                       /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFP I] DON	T KNOW HOW TO LOCK OR UNLOCK SUCH A THING.                       FQ
]T WAS ALREADY LOCKED.                                                 FQ T]HE GRATE IS NOW LOCKED.                                               FRT]HE GRATE IS NOW UNLOCKED.                                             FR I]T WAS ALREADY UNLOCKED.       
                                       FPI]T HAS NO LOCK.                                                        /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFS Y]OUR LAMP IS NOW ON.                                                   FTY]OUR LAMP IS NOW OFF.           
                                      FT T]HERE IS NO WAY TO GET PAST THE BEAR TO UNLOCK THE CHAIN, WHICH IS     FT ]PROBABLY JUST AS WELL.                                                 FUN]OTHING HAPPENS.                                                
      FSY]OU HAVE NO SOURCE OF LIGHT.                                           /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFVT]HERE IS NOTHING HERE TO ATTACK.                                       FV T]HE LITTLE BIRD IS NOW DEAD.  [I]TS BODY DISAPPEARS.             
     FWA]TTACKING THE SNAKE BOTH DOESN	T WORK AND IS VERY DANGEROUS.           FW Y]OU KILLED A LITTLE DWARF.                                             FXY]OU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.               FU W]HERE?                 
                                               /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFYG]OOD TRY, BUT THAT IS AN OLD WORN-OUT MAGIC WORD.                      FY I] KNOW OF PLACES, ACTIONS, AND THINGS.  [M]OST OF MY VOCABULARY        FY ]DESCRIBES PLACES AND IS
USED TO MOVE YOU THERE.  [T]O MOVE, TRY WORDS  FY ]LIKE FOREST, BUILDING, DNSTREAM, ENTER, EAST, WEST, NORTH, SOUTH,      FY ]UP, OR DOWN.  [I] KNOW ABOUT A FEW SPECIAL OBJECTS, LIKE A BLACK ROD   FX W]ITH WHAT?  [Y]OUR BARE HANDS?                        
                /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFY ]THE ACTION WORDS THAT [I] KNOW.[U]SUALLY YOU WILL NEED TO GIVE BOTH THEFY ]OBJECT AND ACTION WORDS (IN EITHER ORDER), BUT SOMETIMES [I] CAN INFER FY ]THE OBJECT FROM THE VERB ALONE.  [S]OME OBJECTS ALSO 
MPLY VERBS; IN   FY ]PARTICULAR,"[INVENTORY]" IMPLIES "[TAKE INVENTORY]", WHICH CAUSES ME TOFY ]GIVE YOU A LIST OF WHAT YOU	RE CARRYING.  [T]HE OBJECTS HAVE SIDE      FY ]HIDDEN IN THE CAVE.  [T]HESE OBJECTS CAN BE MANIPULATED USING SOME OF  /BDNHZ?&O\!HB
BVBVL!:2LK<[2A*JDAFY ]TROUBLE MOVING JUST NEED TO TRY A FEW MORE WORDS.  [U]SUALLY PEOPLE    FY ]TRYING UNSUCCESSFULLY TO MANIPULATE AN OBJECT ARE ATTEMPTING SOMETHING FY ]BEYOND THEIR (OR MY!) CAPABILITIES AND SHOULD TRY A COMPLETELY         FY ]DIFFEREN
 TACK.  [T]O SPEED THE GAME YOU CAN SOMETIMES MOVE LONG       FY ]DISTANCES WITH A SINGLE WORD.  [F]OR EXAMPLE, "[BUILDING]" USUALLY GETSFY ]EFFECTS; FOR INSTANCE, THE ROD SCARES THE BIRD. [U]SUALLY PEOPLE HAVING/BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAFY ]FOREST.
 [A]LSO, NOTE THAT CAVE PASSAGES TURN A LOT, AND THAT LEAVING AFY ]ROOM TO THE NORTH DOES NOT GUARANTEE ENTERING THE NEXT FROM THE SOUTH. FY G]OOD LUCK!                                                             FZI]T MISSES!                             
                               FZ I]T GETS YOU!                                                           FY ]YOU TO THE BUILDING FROM ANYWHERE ABOVE GROUND EXCEPT WHEN LOST IN THE /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAF[ Y]OU CAN	T UNLOCK THE KEYS.            
                                F\Y]OU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE  F\]MAIN PASSAGE.                                                          F\ I] DON	T KNOW WHERE THE CAVE IS, BUT HEREABOUTS NO STREAM CAN RUN ON    
\ T]HE SURFACE FOR LONG.  [I] WOULD TRY THE STREAM.                       F[OK!                                                                     /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAF] I] CAN ONLY TELL YOU WHAT YOU SEE AS YOU MOVE ABOUT AND MANIPULATE      
] ]THINGS.  [I] CANNOT TELL YOU WHERE REMOTE THINGS ARE.                  F^I] DON	T KNOW THAT WORD.                                                F^ W]HAT?                                                                  F
A]RE YOU TRYING TO GET INTO THE CAVE?                                   F]I] NEED MORE DETAILED INSTRUCTIONS TO DO THAT.                          /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAF
 ]ENTER WITHOUT A KEY, AND THERE ARE NO KEYS NEARBY.  [I] WOULD RECOMMENDF
 ]LOOKING ELSEWHERE FOR THE KEYS.                                        GPT]HE TREES OF THE FOREST ARE LARGE HARDWOOD OAK AND MAPLE, WITH AN      GP]OCCASIONAL GROVE OF PINE OR SPRUCE.  [T]HERE IS QUITE A BIT OF UNDER-  GP]GROWTH, LARGELY BIRCH AND ASH S
PLINGS PLUS NONDESCRIPT BUSHES OF      F
 T]HE GRATE IS VERY SOLID AND HAS A HARDENED STEEL LOCK.  [Y]OU CANNOT   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGP]ALL THE LEAVES, BUT TRAVEL IS QUITE EASY IF YOU DETOUR AROUND THE      GP]SPRUCE AND BERRY BUSHES.                                               GP
W]ELCOME TO [A]DVENTURE!!  [W]OULD YOU LIKE INSTRUCTIONS?               GP D]IGGING WITHOUT A SHOVEL IS QUITE IMPRACTICAL.  [E]VEN WITH A SHOVEL   GP ]PROGRESS IS UNLIKELY.                                                  GP]VARIOUS SORTS.  [T]HIS TIME OF
YEAR VISIBILITY IS QUITE RESTRICTED BY  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGQI]	M AS CONFUSED AS YOU ARE.                                            GQPM]IST IS A WHITE VAPOR, USUALLY WATER, SEEN FROM TIME TO TIME IN        GQP]CAVERNS.  [I]T CAN BE FOUND AN
WHERE BUT IS FREQUENTLY A SIGN OF A DEEPGQP]PIT LEADING DOWN TO WATER.                                             GQ Y]OUR FEET ARE NOW WET.                                                 GP0B]LASTING REQUIRES DYNAMITE.                                  
         /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGRT]HANK YOU, IT WAS DELICIOUS!                                           GRPY]OU HAVE TAKEN A DRINK FROM THE STREAM.  [T]HE WATER TASTES STRONGLY OFGRP]MINERALS, BUT IS NOT UNPLEASANT.  [I]T IS EXTREMELY COLD.    
         GR T]HE BOTTLE OF WATER IS NOW EMPTY.                                      GR0R]UBBING THE ELECTRIC LAMP IS NOT PARTICULARLY REWARDING.  [A]NYWAY,    GQ0I] THINK [I] JUST LOST MY APPETITE.                                     /BDNHZ?&O\!HBVBVBVL!:
LK<[2A*JDAGSP]ECULIAR.  [N]OTHING UNEXPECTED HAPPENS.                               GSPY]OUR BOTTLE IS EMPTY AND THE GROUND IS WET.                            GS Y]OU CAN	T POUR THAT.                                                   GS0W]ATCH IT!        
                                                     GTW]HICH WAY?                                                             GR0]NOTHING EXCITING HAPPENS.                                              /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGTP]HELP YOU OUT,BUT 
I]	VE NEVER REALLY DONE THIS BEFORE. [D]O YOU WANT MEGTP]TO TRY TO REINCARNATE YOU?                                             GT A]LL RIGHT.  [B]UT DON	T BLAME ME IF SOMETHING GOES WR......            GT                     --- POOF!! ---               
                      GT Y]OU ARE ENGULFED IN A CLOUD OF ORANGE SMOKE.  [C]OUGHING AND GASPING,  GTPO]H DEAR, YOU SEEM TO HAVE GOTTEN YOURSELF KILLED.  [I] MIGHT BE ABLE TO/BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGT0Y]OU CLUMSY OAF, YOU	VE DONE IT AGAIN!  [I] DON	
 KNOW HOW LONG [I] CAN GT0]KEEP THIS UP.  [D]O YOU WANT ME TO TRY REINCARNATING YOU AGAIN?        GUO]KAY, NOW WHERE DID [I] PUT MY ORANGE SMOKE?....  >]POOF!<             GUE]VERYTHING DISAPPEARS IN A DENSE CLOUD OF ORANGE SMOKE.                GUPN]OW Y
U	VE REALLY DONE IT!  [I]	M OUT OF ORANGE SMOKE!  [Y]OU DON	T    GT ]YOU EMERGE FROM THE SMOKE AND FIND....                                 /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGU O]KAY, IF YOU	RE SO SMART, DO IT YOURSELF!  [I]	M LEAVING!              GV >>> M
SSAGES 81 THRU 90 ARE RESERVED FOR "OBITUARIES". <<<              GV0S]ORRY, BUT [I] NO LONGER SEEM TO REMEMBER HOW IT WAS YOU GOT HERE.     GWY]OU CAN	T CARRY ANYTHING MORE.  [Y]OU	LL HAVE TO DROP SOMETHING FIRST. GWPY]OU CAN	T GO THROUGH A LOCKED STEEL 
RATE!                             GUP]EXPECT ME TO DO A DECENT REINCARNATION WITHOUT ANY ORANGE SMOKE,DO YOU?/BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGW0Y]OU DON	T FIT THROUGH A TWO-INCH SLIT!                                 GXI] RESPECTFULLY SUGGEST YOU GO ACROSS
THE BRIDGE INSTEAD OF JUMPING.    GXPT]HERE IS NO WAY ACROSS THE FISSURE.                                    GX Y]OU	RE NOT CARRYING ANYTHING.                                          GX0Y]OU ARE CURRENTLY HOLDING THE FOLLOWING:                           
   GW I] BELIEVE WHAT YOU WANT IS RIGHT HERE WITH YOU.                        /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGY]HAVE NO BIRD SEED.                                                     GYPT]HE SNAKE HAS NOW DEVOURED YOUR BIRD.                              
   GY T]HERE	S NOTHING HERE IT WANTS TO EAT (EXCEPT PERHAPS YOU).             GY0Y]OU FOOL, DWARVES EAT ONLY COAL!  [N]OW YOU	VE MADE HIM *REALLY* MAD!! GZY]OU HAVE NOTHING IN WHICH TO CARRY IT.                                 GYI]T	S NOT HUNGRY (IT	S MER
LY PININ	 FOR THE FJORDS).  [B]ESIDES, YOU   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAGZ T]HERE IS NOTHING HERE WITH WHICH TO FILL THE BOTTLE.                   GZ0Y]OUR BOTTLE IS NOW FULL OF WATER.                                      G[Y]OUR BOTTLE IS NOW FULL O
 OIL.                                        G[PY]OU CAN	T FILL THAT.                                                   G[ D]ON	T BE RIDICULOUS!                                                   GZPY]OUR BOTTLE IS ALREADY FULL.                            
              /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG\T]HE PLANT INDIGNANTLY SHAKES THE OIL OFF ITS LEAVES AND ASKS, "WATER?" G\PT]HE HINGES ARE QUITE THOROUGHLY RUSTED NOW AND WON	T BUDGE.            G\ T]HE OIL HAS FREED UP THE HINGES SO THAT THE DOOR WILL NO
 MOVE,        G\ ]ALTHOUGH IT REQUIRES SOME EFFORT.                                      G\0T]HE PLANT HAS EXCEPTIONALLY DEEP ROOTS AND CANNOT BE PULLED FREE.      G[0T]HE DOOR IS EXTREMELY RUSTY AND REFUSES TO OPEN.                       /BDNHZ?&O\!HBVBV
VL!:2LK<[2A*JDAG]PS]OMETHING YOU	RE CARRYING WON	T FIT THROUGH THE TUNNEL WITH YOU.       G]PY]OU	D BEST TAKE INVENTORY AND DROP SOMETHING.                          G] Y]OU CAN	T FIT THIS FIVE-FOOT CLAM THROUGH THAT LITTLE PASSAGE!         G]0Y]OU CAN	T F
T THIS FIVE-FOOT OYSTER THROUGH THAT LITTLE PASSAGE!       G^I] ADVISE YOU TO PUT DOWN THE CLAM BEFORE OPENING IT.  >[STRAIN!<       G]T]HE DWARVES	 KNIVES VANISH AS THEY STRIKE THE WALLS OF THE CAVE.       /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG^ Y]OU DON	T HA
E ANYTHING STRONG ENOUGH TO OPEN THE CLAM.                G^0Y]OU DON	T HAVE ANYTHING STRONG ENOUGH TO OPEN THE OYSTER.              G
A] GLISTENING PEARL FALLS OUT OF THE CLAM AND ROLLS AWAY.  [G]OODNESS,  G
]THIS MUST REALLY BE AN OYSTER.  ([I] NEVER WAS VERY GOOD AT IDENTIFYINGG
]BIVALVES.)  [W]HATEVER IT IS, IT HAS NOW SNAPPED SHUT AGAIN.           G^PI] ADVISE YOU TO PUT DOWN THE OYSTER BEFORE OPENING IT.  >[WRENCH!<     /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAG
P]PROMPTLY SNAPS SHUT AGAIN.                                             G
 Y]OU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND FOUND YOUR WAY        G
 ]BLOCKED BY A RECENT CAVE-IN.  [Y]OU ARE NOW BACK IN THE MAIN PASSAGE.  G
0T]HERE ARE FAINT RUSTLING NOISES FROM THE DARKNESS BEHIND YOU.          HPO]UT FROM THE SHADOWS BEHIND YOU POUNCES A BEARDED PIRATE! "H]AR, HAR," G
PT]HE OYSTER CREAKS OPEN, REVEALING NOTHING BUT OYSTER INSIDE.  [I]T     /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHP]CHEST DEEP IN THE MAZE!"  [H]E SNATCHES YOUR TREASURE AND VANISHES INTOHP]THE GLOOM.                                                             HP
A] SEPULCHRAL VOICE REVERBERATING THROUGH THE CAVE SAYS, "[C]AVE CLOSINGHPH]SOON.  [A]LL ADVENTURERS EXIT IMMEDIATELY THROUGH MAIN OFFICE."        HPPA] MYSTERIOUS RECORDED VOICE GROANS INTO LIFE AND ANNOUNCES:            HPH]E CHORTLES, "[I]	LL JUST TAKE
ALL THIS BOOTY AND HIDE IT AWAY WITH ME /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHPXI]T LOOKS AS THOUGH YOU	RE DEAD.  [W]ELL, SEEING AS HOW IT	S SO CLOSE TOHPX]CLOSING TIME ANYWAY, [I] THINK WE	LL JUST CALL IT A DAY.               HP T]HE SEPULCHRAL VOICE ENTONES,
"T]HE CAVE IS NOW CLOSED."  [A]S THE     HP ]ECHOES FADE, THERE IS A BLINDING FLASH OF LIGHT (AND A SMALL PUFF OF   HP ]ORANGE SMOKE). . . .[A]S YOUR EYES REFOCUS, YOU LOOK AROUND AND FIND...HPP   "T]HIS EXIT IS CLOSED.  [P]LEASE LEAVE VIA MAIN OFFICE."  
          /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHP(]WALL, BURYING THE DWARVES IN THE RUBBLE.  [Y]OU MARCH THROUGH THE HOLE HP(]AND FIND YOURSELF IN THE MAIN OFFICE, WHERE A CHEERING BAND OF         HP(]FRIENDLY ELVES CARRY THE CONQUERING ADVENTURER OFF INTO THE
SUNSET.    HP0T]HERE IS A LOUD EXPLOSION, AND A TWENTY-FOOT HOLE APPEARS IN THE FAR   HP0]WALL, BURYING THE SNAKES IN THE RUBBLE.  [A] RIVER OF MOLTEN LAVA POURSHP(T]HERE IS A LOUD EXPLOSION, AND A TWENTY-FOOT HOLE APPEARS IN THE FAR   /BDNHZ?&O\!HBVBVBVL
:2LK<[2A*JDAHP8T]HERE IS A LOUD EXPLOSION, AND YOU ARE SUDDENLY SPLASHED ACROSS THE    HP8]WALLS OF THE ROOM.                                                     HQT]HE RESULTING RUCKUS HAS AWAKENED THE DWARVES.  T]HERE ARE NOW SEVERAL HQ]THREATENING LITT
E DWARVES IN THE ROOM WITH YOU!  [M]OST OF THEM THROW HQ]KNIVES AT YOU!  [A]LL OF THEM GET YOU!                                 HP0]IN THROUGH THE HOLE, DESTROYING EVERYTHING IN ITS PATH, INCLUDING YOU! /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHQPI] DARESAY WHATEV
R YOU WANT IS AROUND HERE SOMEWHERE.                  HQXI] DON	T KNOW THE WORD "[STOP]".  [U]SE "[QUIT]" IF YOU WANT TO GIVE UP.HQ Y]OU CAN	T GET THERE FROM HERE.                                         HQ(Y]OU ARE BEING FOLLOWED BY A VERY LARGE, TAME BE
R.                     HQ0I]F YOU WANT TO END YOUR ADVENTURE EARLY, SAY "QUIT".  [T]O SUSPEND YOURHQHO]H, LEAVE THE POOR UNHAPPY BIRD ALONE.                                 /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHQ0"PAUSE" ]OR "[SAVE]").  [T]O SEE WHAT HOURS THE
CAVE IS NORMALLY OPEN,  HQ0]SAY "[HOURS]". [T]O SEE HOW WELL YOU	RE DOING, SAY "[SCORE]".  [T]O GETHQ0]FULL CREDIT FOR A TREASURE, YOU MUST HAVE LEFT IT SAFELY IN THE        HQ0]BUILDING, THOUGH YOU GET PARTIAL CREDIT JUST FOR LOCATING IT.  [Y]OU   HQ0]LO
E POINTS FOR GETTING KILLED, OR FOR QUITTING, THOUGH THE FORMER     HQ0]ADVENTURE SUCH THAT YOU CAN CONTINUE LATER, SAY "[SUSPEND]" (OR        /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHQ0]THE CAVE YOU	VE MANAGED TO EXPLORE; IN PARTICULAR, THERE IS A LARGE    HQ0]B
NUS JUST FOR GETTING IN (TO DISTINGUISH THE BEGINNERS FROM THE REST  HQ0]OF THE PACK), AND THERE ARE OTHER WAYS TO DETERMINE WHETHER YOU	VE BEENHQ0]THROUGH SOME OF THE MORE HARROWING SECTIONS.  [I]F YOU THINK YOU	VE    HQ0]FOUND ALL THE TREASURES, JUST KE
P EXPLORING FOR A WHILE.  [I]F NOTHINGHQ0]COSTS YOU MORE.  [T]HERE ARE ALSO POINTS BASED ON HOW MUCH (IF ANY) OF /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHQ0]INTERESTING *DOES* HAPPEN,IT MEANS YOU	RE GETTING A BONUS AND HAVE AN  HQ0]OPPORTUNITY TO GARNER MANY MORE
POINTS IN THE MASTER	S SECTION.        HQ0I] MAY OCCASIONALLY OFFER HINTS IF YOU SEEM TO BE HAVING TROUBLE.  [I]F HQ0I] DO, [I]	LL WARN YOU IN ADVANCE HOW MUCH IT WILL AFFECT YOUR SCORE TO HQ0]ACCEPT THE HINTS.  [F]INALLY, TO SAVE PAPER, YOU MAY SPECIFY [
BRIEF"],HQ0]INTERESTING HAPPENS, YOU HAVEN	T FOUND THEM ALL YET.  [I]F SOMETHING   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHQ0]YOU EXPLICITLY ASK ME TO.                                              HQ8D]O YOU INDEED WISH TO QUIT NOW?                              
         HRT]HERE IS NOTHING HERE WITH WHICH TO FILL THE VASE.                     HRHT]HE SUDDEN CHANGE IN TEMPERATURE HAS DELICATELY SHATTERED THE VASE.    HRPI]T IS BEYOND YOUR POWER TO DO THAT.                                    HQ0]WHICH TELLS ME NEV
R TO REPEAT THE FULL DESCRIPTION OF A PLACE UNLESS  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHR I]T IS TOO FAR UP FOR YOU TO REACH.                                     HR(Y]OU KILLED A LITTLE DWARF.  [T]HE BODY VANISHES IN A CLOUD OF GREASY   HR(]BLACK SMOKE.     
                                                     HR0T]HE SHELL IS VERY STRONG AND IS IMPERVIOUS TO ATTACK.                  HR8W]HAT	S THE MATTER, CAN	T YOU READ?  [N]OW YOU	D BEST START OVER.       HRXI] DON	T KNOW HOW.                               
                      /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHSHT]HE DRAGON LOOKS RATHER NASTY.  [Y]OU	D BEST NOT TRY TO GET BY.        HSPT]HE LITTLE BIRD ATTACKS THE GREEN DRAGON, AND IN AN ASTOUNDING FLURRY  HSP]GETS BURNT TO A CINDER.  [T]HE ASHES BLOW AWAY.
                       HSXO]N WHAT?                                                               HS O]KAY, FROM NOW ON [I]	LL ONLY DESCRIBE A PLACE IN FULL THE FIRST TIME  HST]HE AXE BOUNCES HARMLESSLY OFF THE DRAGON	S THICK SCALES.              /BDNHZ?&
\!HBVBVBVL!:2LK<[2A*JDAHS(T]ROLLS ARE CLOSE RELATIVES WITH THE ROCKS AND HAVE SKIN AS TOUGH AS    HS(]THAT OF A RHINOCEROS.  [T]HE TROLL FENDS OFF YOUR BLOWS EFFORTLESSLY.  HS0T]HE TROLL DEFTLY CATCHES THE AXE, EXAMINES IT CAREFULLY, AND TOSSES IT HS0]BAC
, DECLARING, "[G]OOD WORKMANSHIP, BUT IT	S NOT VALUABLE ENOUGH."   HS8T]HE TROLL CATCHES YOUR TREASURE AND SCURRIES AWAY OUT OF SIGHT.        HS ]YOU COME TO IT.  [T]O GET THE FULL DESCRIPTION, SAY "[LOOK".           /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHTHT]H
RE IS NO LONGER ANY WAY ACROSS THE CHASM.                           HTPJ]UST AS YOU REACH THE OTHER SIDE, THE BRIDGE BUCKLES BENEATH THE       HTP]WEIGHT OF THE BEAR, WHICH WAS STILL FOLLOWING YOU AROUND.  [Y]OU       HTP]SCRABBLE DESPERATELY FOR SUPPORT,
BUT AS THE BRIDGE COLLAPSES YOU      HTP]STUMBLE BACK AND FALL INTO THE CHASM.                                  HTT]HE TROLL REFUSES TO LET YOU CROSS.                                    /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHTX]SCURRIES AWAY.  [T]HE BEAR SOON G
VES UP THE PURSUIT AND WANDERS BACK. HT T]HE AXE MISSES AND LANDS NEAR THE BEAR WHERE YOU CAN	T GET AT IT.      HT(W]ITH WHAT?  [Y]OUR BARE HANDS?  [A]GAINST *HIS* BEAR HANDS??           HT0T]HE BEAR IS CONFUSED; HE ONLY WANTS TO BE YOUR FRIEND.          
      HT8F]OR CRYING OUT LOUD, THE POOR THING IS ALREADY DEAD!                   HTXT]HE BEAR LUMBERS TOWARD THE TROLL, WHO LETS OUT A STARTLED SHRIEK AND  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHU]DOWN CONSIDERABLY AND EVEN BECOMES RATHER FRIENDLY.             
      HUHT]HE BEAR IS STILL CHAINED TO THE WALL.                                 HUPT]HE CHAIN IS STILL LOCKED.                                             HUXT]HE CHAIN IS NOW UNLOCKED.                                             HU T]HE CHAIN IS NOW LOC
ED.                                               HUT]HE BEAR EAGERLY WOLFS DOWN YOUR FOOD, AFTER WHICH HE SEEMS TO CALM    /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHU0T]HERE IS NOTHING HERE TO EAT.                                          HU8D]O YOU WANT THE HINT
                                                  HVD]O YOU NEED HELP GETTING OUT OF THE MAZE?                              HVHY]OU CAN MAKE THE PASSAGES LOOK LESS ALIKE BY DROPPING THINGS.          HVPA]RE YOU TRYING TO EXPLORE BEYOND THE PLOVER ROOM?   
                  HU(T]HERE IS NOTHING HERE TO WHICH THE CHAIN CAN BE LOCKED.                /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHVX]FALLING INTO A PIT.  [N]ONE OF THE OBJECTS AVAILABLE IS IMMEDIATELY    HVX]USEFUL IN DISCOVERING THE SECRET.                  
                   HV D]O YOU NEED HELP GETTING OUT OF HERE?                                  HV(D]ON	T GO WEST.                                                         HV0G]LUTTONY IS NOT ONE OF THE TROLL	S VICES.  [A]VARICE, HOWEVER, IS.     HVXT]HERE I
 A WAY TO EXPLORE THAT REGION WITHOUT HAVING TO WORRY ABOUT    /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHV8Y]OU CAN FIND SOME FRESH BATTERIES. [I] SEEM TO RECALL THERE	S A VENDINGHV8]MACHINE IN THE MAZE.  [B]RING SOME COINS WITH YOU.                     HWY]OUR LA
P HAS RUN OUT OF POWER.                                        HWHT]HERE	S NOT MUCH POINT IN WANDERING AROUND OUT HERE, AND YOU CAN	T     HWH]EXPLORE THE CAVE WITHOUT A LAMP.  [S]O LET	S JUST CALL IT A DAY.       HV8Y]OUR LAMP IS GETTING DIM.  YOU	D BEST 
TART WRAPPING THIS UP, UNLESS   /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHWP]TURN TOWARD THEM, THE BEAM OF YOUR LAMP FALLS ACROSS A BEARDED PIRATE. HWPH]E IS CARRYING A LARGE CHEST.  "[S]HIVER ME TIMBERS!" HE CRIES, "[I]	VEHWP]BEEN SPOTTED!  [I]	D BEST HIE MESELF 
FF TO THE MAZE TO HIDE ME CHEST!"HWPW]ITH THAT, HE VANISHES INTO THE GLOOM.                                 HWXY]OUR LAMP IS GETTING DIM.  [Y]OU	D BEST GO BACK FOR THOSE BATTERIES.   HWPT]HERE ARE FAINT RUSTLING NOISES FROM THE DARKNESS BEHIND YOU.  [A]S 
OU/BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHW ]BATTERIES.                                                             HW(Y]OUR LAMP IS GETTING DIM, AND YOU	RE OUT OF SPARE BATTERIES.  [Y]OU	D  HW(]BEST START WRAPPING THIS UP.                                       
   HW0I]	M AFRAID THE MAGAZINE IS WRITTEN IN DWARVISH.                        HW8"T]HIS IS NOT THE MAZE WHERE THE PIRATE LEAVES HIS TREASURE CHEST."     HW Y]OUR LAMP IS GETTING DIM.  [I]	M TAKING THE LIBERTY OF REPLACING THE   /BDNHZ?&O\!HBVBVBVL!:2LK<[2
*JDAHX]READ IT.  [S]HOULD [I] GO AHEAD AND READ IT ANYWAY?                    HXHI]T SAYS, "[T]HERE IS SOMETHING STRANGE ABOUT THIS PLACE, SUCH THAT ONE HXH]OF THE WORDS [I]	VE ALWAYS KNOWN NOW HAS A NEW EFFECT."                HXPI]T SAYS THE SAME THING 
T DID BEFORE.                                  HXXI]	M AFRAID [I] DON	T UNDERSTAND.                                       HXH]MMM, THIS LOOKS LIKE A CLUE, WHICH MEANS IT	LL COST YOU 10 POINTS TO  /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHX(Y]OU STRIKE THE MIRROR A
RESOUNDING BLOW, WHEREUPON IT SHATTERS INTO A  HX(]MYRIAD TINY FRAGMENTS.                                                 HX0Y]OU HAVE TAKEN THE VASE AND HURLED IT DELICATELY TO THE GROUND.        HX8Y]OU PROD THE NEAREST DWARF, WHO WAKES UP GRUMPILY, TAK
S ONE LOOK AT   HX8Y]OU, CURSES, AND GRABS FOR HIS AXE.                                    HX "C]ONGRATULATIONS ON BRINGING LIGHT INTO THE DARK-ROOM!"                /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHYHW]ELCOME BACK!!                                       
                 HYPC]OLOSSAL [C]AVE IS *ALWAYS* OPEN, PROVIDED THIS IS YOUR [PDP-8.        A0                                                                        FQ Y]OU ARE OBVIOUSLY A RANK AMATEUR.  [B]ETTER LUCK NEXT TIME.            GYY]OUR SCORE 
UALIFIES YOU AS A NOVICE CLASS ADVENTURER.                 HYI]S THIS ACCEPTABLE?                                                    /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAHYY]OU MAY NOW CONSIDER YOURSELF A "[S]EASONED [A]DVENTURER".             H
PY]OU HAVE REACHED "[J]UNIOR [M]ASTER" STATUS.                           IR0Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [C.                 IT(Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [B.                 IU4Y]OUR SCORE PUTS YOU IN [M]AS
ER [A]DVENTURER CLASS [A.                 HPPY]OU HAVE ACHIEVED THE RATING: "[E]XPERIENCED [A]DVENTURER".            /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDAA0                                                                        A0                              
                                         IR0Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [C.                 IT(Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [B.                 IU4Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [A.      
          NS!8,A]LL OF ADVENTUREDOM GIVES TRIBUTE TO YOU, [A]DVENTURER [G]RANDMASTER! /BDNHZ?&O\!HBVBVBVL!:2LK<[2A*JDA* B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B *
B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B .-B0.2R4.2R2.0F7.5J0.6V8.5Z4.8V7.
B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0

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