File ADVENT.DA

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APY]OU ARE STANDING AT THE END OF A ROAD BEFORE A SMALL BRICK BUILDING.   APA]ROUND YOU IS A FOREST.  [A] SMALL STREAM FLOWS OUT OF THE BUILDING ANDAP]DOWN A GULLY.                                                          BPY]OU HAVE WALKED UP A HILL, STI
L IN THE FOREST.  [T]HE ROAD SLOPES BACKBP]DOWN THE OTHER SIDE OF THE HILL. [T]HERE IS A BUILDING IN THE DISTANCE.DC^VTBFNH&AEDBFKWB&49>1DC^VWB%4;0ADE(2ZI],HH^;:HZFTH&<DI],HH^<BHZE*HFAEI],HC?<(DAY0?3BWACPY]OU ARE IN A VALLEY IN THE FOREST BESIDE A STREAM 
UMBLING ALONG A     CP]ROCKY BED.                                                             CTY]OU ARE IN OPEN FOREST, WITH A DEEP VALLEY TO ONE SIDE.                CXY]OU ARE IN OPEN FOREST NEAR BOTH A VALLEY AND A ROAD.                  C\A]T YOUR FE
T ALL THE WATER OF THE STREAM SPLASHES INTO A 2-INCH SLIT   BXY]OU ARE INSIDE A BUILDING, A WELL HOUSE FOR A LARGE SPRING.            C?<(DAY0?3BWADPY]OU ARE IN A 20-FOOT DEPRESSION FLOORED WITH BARE DIRT.  [S]ET INTO THEDP]DIRT IS A STRONG STEEL GRATE MO
NTED IN CONCRETE.  [A] DRY STREAMBED   DP]LEADS INTO THE DEPRESSION.                                             DRY]OU ARE IN A SMALL CHAMBER BENEATH A 3X3 STEEL GRATE TO THE SURFACE.   DRA] LOW CRAWL OVER COBBLES LEADS INWARD TO THE WEST.               
     C\]IN THE ROCK.  [D]OWNSTREAM THE STREAMBED IS BARE ROCK.                 C?<(DAY0?3BWADT]AT THE EAST END OF THE PASSAGE.                                        DVY]OU ARE IN A DEBRIS ROOM FILLED WITH STUFF WASHED IN FROM THE SURFACE. DVA] LOW WIDE P
SSAGE WITH COBBLES BECOMES PLUGGED WITH MUD AND DEBRIS    DV]HERE, BUT AN AWKWARD CANYON LEADS UPWARD AND WEST. [A] NOTE ON THE WALLDV]SAYS "[M]AGIC [W]ORD [XYZZY".                                          DTY]OU ARE CRAWLING OVER COBBLES IN A LOW PASSAGE
  [T]HERE IS A DIM LIGHTC?<(DAY0?3BWADZY]OU ARE IN A SPLENDID CHAMBER THIRTY FEET HIGH.  [T]HE WALLS ARE FROZENDZ]RIVERS OF ORANGE STONE.  [A]N AWKWARD CANYON AND A GOOD PASSAGE EXIT   DZ]FROM EAST AND WEST SIDES OF THE CHAMBER.                           
   D\A]T YOUR FEET IS A SMALL PIT BREATHING TRACES OF WHITE MIST.  [A]N EAST D\]PASSAGE ENDS HERE EXCEPT FOR A SMALL CRACK LEADING ON.                 DXY]OU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.                        C?<(DAY0?3BWAD^]THE WEST.  [T]
ERE ARE OPENINGS TO EITHER SIDE.  [N]EARBY, A WIDE STONED^]STAIRCASE LEADS DOWNWARD. [T]HE HALL IS FILLED WITH WISPS OF WHITE MISTD^]SWAYING TO AND FRO ALMOST AS IF ALIVE.  [A] COLD WIND BLOWS UP THE     D^]STAIRCASE.  [T]HERE IS A PASSAGE AT THE TOP OF A
DOME BEHIND YOU.      EPT]HE CRACK IS FAR TOO SMALL FOR YOU TO FOLLOW.                          D^Y]OU ARE AT ONE END OF A VAST HALL STRETCHING FORWARD OUT OF SIGHT TO   C?<(DAY0?3BWAEQT]HE MIST IS QUITE THICK HERE, AND THE FISSURE IS TOO WIDE TO JUMP.   
 ERT]HIS IS A LOW ROOM WITH A CRUDE NOTE ON THE WALL.  [T]HE NOTE SAYS,    ER"Y]OU WON	T GET IT UP THE STEPS".                                       ESY]OU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL     ES]DIRECTIONS.                  
                                         EQY]OU ARE ON THE EAST BANK OF A FISSURE SLICING CLEAR ACROSS THE HALL.   C?<(DAY0?3BWAEUY]OU DIDN	T MAKE IT.                                                    EVT]HE DOME IS UNCLIMBABLE.                          
                    EWY]OU ARE AT THE WEST END OF THE TWOPIT ROOM.  [T]HERE IS A LARGE HOLE   EW]IN THE WALL ABOVE THE PIT AT THIS END OF THE ROOM.                     EXY]OU ARE AT THE BOTTOM OF THE EASTERN PIT IN THE TWOPIT ROOM.  [T]HERE  ETY]OU ARE AT
THE BOTTOM OF THE PIT WITH A BROKEN NECK.                   C?<(DAY0?3BWAEYY]OU ARE AT THE BOTTOM OF THE WESTERN PIT IN THE TWOPIT ROOM.  [T]HERE  EY]IS A LARGE HOLE IN THE WALL ABOUT 25 FEET ABOVE YOU.                   EZY]OU CLAMBER UP THE PLANT AND SC
RRY THROUGH THE HOLE AT THE TOP.       E[Y]OU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.          E\Y]OU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR.  [T]HE HOLE GOES  EX]IS A SMALL POOL OF OIL IN ONE CORNER OF THE PIT.                 
     C?<(DAY0?3BWAE]Y]OU ARE IN THE SOUTH SIDE CHAMBER.                                     E^Y]OU ARE IN THE WEST SIDE CHAMBER OF THE HALL OF THE MOUNTAIN KING.     E^A] PASSAGE CONTINUES WEST AND UP HERE.                                  E
>$<                                                                     FPY]OU CAN	T GET BY THE SNAKE.                                            E\]DOWN TO AN E/W PASSAGE.                                                C?<(DAY0?3BWAFP ]WEST, AND A WALL O
 BROKEN ROCK TO THE EAST.  [T]HERE IS A LARGE "[Y2]"FP ]ON A ROCK IN THE ROOM	S CENTER.                                        FQY]OU ARE IN A JUMBLE OF ROCK, WITH CRACKS EVERYWHERE.                   FQ Y]OU	RE AT A LOW WINDOW OVERLOOKING A HUGE PIT, WHI
H EXTENDS UP OUT OF FQ ]SIGHT.  [A] FLOOR IS INDISTINCTLY VISIBLE OVER 50 FEET BELOW. [T]RACES FP Y]OU ARE IN A LARGE ROOM, WITH A PASSAGE TO THE SOUTH, A PASSAGE TO THE C?<(DAY0?3BWAFQ M]ARKS IN THE DUST AROUND THE WINDOW WOULD SEEM TO INDICATE THAT     
  FQ ]SOMEONE HAS BEEN HERE RECENTLY. [D]IRECTLY ACROSS THE PIT FROM YOU AND FQ ]25 FEET AWAY THERE IS A SIMILAR WINDOW LOOKING INTO A LIGHTED ROOM.    FQ A ]SHADOWY FIGURE CAN BE SEEN THERE PEERING BACK AT YOU.                FRY]OU ARE IN A DIRTY BROKEN
PASSAGE.  [T]O THE EAST IS A CRAWL. [T]O THE FQ ]OF WHITE MIST COVER THE FLOOR OF THE PIT,BECOMING THICKER TO THE RIGHT.C?<(DAY0?3BWAFR Y]OU ARE ON THE BRINK OF A SMALL CLEAN CLIMBABLE PIT.  [A] CRAWL LEADS  FR ]WEST.                                      
                           FSY]OU ARE IN THE BOTTOM OF A SMALL PIT WITH A LITTLE STREAM, WHICH       FS]ENTERS AND EXITS THROUGH TINY SLITS.                                   FS Y]OU ARE IN A LARGE ROOM FULL OF DUSTY ROCKS.  [T]HERE IS A BIG HOLE IN FR]WE
T IS A LARGE PASSAGE.  [A]BOVE YOU IS A HOLE TO ANOTHER PASSAGE.    C?<(DAY0?3BWAFTY]OU HAVE CRAWLED THROUGH A VERY LOW WIDE PASSAGE PARALLEL TO AND NORTH FT]OF THE HALL OF MISTS.                                                  FT Y]OU ARE AT THE WEST EN
 OF HALL OF MISTS. [A] LOW WIDE CRAWL CONTINUES FT ]WEST AND ANOTHER GOES NORTH. [T]O THE SOUTH IS A LITTLE PASSAGE 6 FEET FT ]OFF THE FLOOR.                                                         FS ]THE FLOOR.  [T]HERE ARE CRACKS EVERYWHERE, AND A PASS
GE LEADING EAST. C?<(DAY0?3BWAFU Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FVY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FV Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                F
D]EAD END!                                                              FW D]EAD END!                                                              FUY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                C?<(DAY0?3BWAFX Y]OU ARE IN A MAZE
OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FYY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FY Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FZY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL A
IKE.                FZ Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                FXD]EAD END!                                                              C?<(DAY0?3BWAF[ Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.              
 F\D]EAD END!                                                              F\ Y]OU ARE ON THE BRINK OF A THIRTY FOOT PIT WITH A MASSIVE ORANGE COLUMN F\ ]DOWN ONE WALL.  [Y]OU COULD CLIMB DOWN HERE BUT YOU COULD NOT GET BACK F\ ]UP.  [T]HE MAZE CONTINUES 
T THIS LEVEL.                               F[D]EAD END!                                                              C?<(DAY0?3BWAF] Y]OU HAVE CRAWLED THROUGH A VERY LOW WIDE PASSAGE PARALLEL TO AND NORTH F] ]OF THE HALL OF MISTS.                        
                         F^Y]OU ARE AT THE EAST END OF A VERY LONG HALL APPARENTLY WITHOUT SIDE    F^]CHAMBERS.  [T]O THE EAST A LOW WIDE CRAWL SLANTS UP.  [T]O THE NORTH A F^]ROUND TWO FOOT HOLE SLANTS DOWN.                                       F]D]EAD 
ND!                                                              C?<(DAY0?3BWAF^ ]JOINS UP WITH A NARROW NORTH/SOUTH PASSAGE.                            F
Y]OU ARE AT A CROSSOVER OF A HIGH N/S PASSAGE AND A LOW E/W ONE.        F
 D]EAD END!                                                              GPY]OU ARE AT A COMPLEX JUNCTION.  [A] LOW HANDS AND KNEES PASSAGE FROM   GP]THE NORTH JOINS A HIGHER CRAWL FROM THE EAST TO MAKE A WALKING         F^ Y]OU ARE AT THE WEST END OF A V
RY LONG FEATURELESS HALL.  [T]HE HALL   C?<(DAY0?3BWAGP]IS DAMP HERE.                                                          GPPY]OU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.   GPPT]O EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR 
OWN.                 GP Y]OU ARE IN A ROOM WHOSE WALLS RESEMBLE SWISS CHEESE. [O]BVIOUS         GP ]PASSAGES GO WEST, EAST, NE, AND NW.  [P]ART OF THE ROOM IS OCCUPIED BY GP]PASSAGE GOING WEST.  [T]HERE IS ALSO A LARGE ROOM ABOVE.  [T]HE AIR    C?<(DAY0?3
WAGP0Y]OU ARE AT THE EAST END OF THE TWOPIT ROOM.  [T]HE FLOOR HERE IS       GP0]LITTERED WITH THIN ROCK SLABS, WHICH MAKE IT EASY TO DESCEND THE PITS. GP0]THERE IS A PATH HERE BYPASSING THE PITS TO CONNECT PASSAGES FROM EAST  GP0]AND WEST.  [T]HERE ARE H
LES ALL OVER, BUT THE ONLY BIG ONE IS ON THE  GP0]WALL DIRECTLY OVER THE WEST PIT WHERE YOU CAN	T GET TO IT.             GP ]A LARGE BEDROCK BLOCK.                                                 C?<(DAY0?3BWAGQ]FALLEN FROM THE CEILING (SLAB ROOM).  [E]AS
 AND WEST THERE ONCE WERE  GQ]LARGE PASSAGES, BUT THEY ARE NOW FILLED WITH BOULDERS.  [L]OW SMALL    GQ]PASSAGES GO NORTH AND SOUTH, AND THE SOUTH ONE QUICKLY BENDS WEST      GQ]AROUND THE BOULDERS.                                                   GQPY]O
 ARE IN A SECRET N/S CANYON ABOVE A LARGE ROOM.                     GQY]OU ARE IN A LARGE LOW CIRCULAR CHAMBER WHOSE FLOOR IS AN IMMENSE SLAB C?<(DAY0?3BWAGQ0Y]OU ARE IN A SECRET CANYON AT A JUNCTION OF THREE CANYONS, BEARING     GQ0]NORTH, SOUTH, AND SE.
 [T]HE NORTH ONE IS AS TALL AS THE OTHER TWO     GQ0]COMBINED.                                                              GRY]OU ARE IN A LARGE LOW ROOM.  [C]RAWLS LEAD NORTH, SE, AND SW.         GRPD]EAD END CRAWL.                                      
                 GQ Y]OU ARE IN A SECRET N/S CANYON ABOVE A SIZABLE PASSAGE.                C?<(DAY0?3BWAGR ]VERY TIGHT CANYON 15 FEET BELOW.  [I]F YOU GO DOWN YOU MAY NOT BE ABLE GR ]TO GET BACK UP.                                                        
R0Y]OU ARE AT A WIDE PLACE IN A VERY TIGHT N/S CANYON.                    GST]HE CANYON HERE BECOMES TOO TIGHT TO GO FURTHER SOUTH.                 GSPY]OU ARE IN A TALL E/W CANYON.  [A] LOW TIGHT CRAWL GOES 3 FEET NORTH   GR Y]OU ARE IN A SECRET CANYON W
ICH HERE RUNS E/W.  [I]T CROSSES OVER A   C?<(DAY0?3BWAGS T]HE CANYON RUNS INTO A MASS OF BOULDERS -- DEAD END.                   GS0T]HE STREAM FLOWS OUT THROUGH A PAIR OF 1 FOOT DIAMETER SEWER PIPES.    GS0I]T WOULD BE ADVISABLE TO USE THE EXIT.        
                        GTY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                GTPD]EAD END!                                                              GSP]AND SEEMS TO OPEN UP.                                                  C?<(DAY
?3BWAGT0Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                GUY]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                GUPD]EAD END!                                                              GU D]EAD END!             
                                                GU0Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.                GT D]EAD END!                                                              C?<(DAY0?3BWAGV]WEST.  AT THE EASTERN END IS A HOLE THROU
H WHICH YOU CAN SEE A        GV]PROFUSION OF LEAVES.                                                   GVPT]HERE IS NOTHING HERE TO CLIMB.  [U]SE "UP" OR "OUT" TO LEAVE THE PIT. GV Y]OU HAVE CLIMBED UP THE PLANT AND OUT OF THE PIT.                      GV
Y]OU ARE AT THE TOP OF A STEEP INCLINE ABOVE A LARGE ROOM.  [Y]OU COULD GVY]OU ARE IN A LONG, NARROW CORRIDOR STRETCHING OUT OF SIGHT TO THE      C?<(DAY0?3BWAGV0]PASSAGE LEADING BACK TO THE NORTH.                                     GWY]OU ARE IN THE GIA
T ROOM.  [T]HE CEILING HERE IS TOO HIGH UP FOR YOUR GW]LAMP TO SHOW IT. [C]AVERNOUS PASSAGES LEAD EAST, NORTH, AND SOUTH. [ON GW]ON THE WALL IS SCRAWLED THE INSCRIPTION, "[FEE FIE FOE FOO]" (SIC).    GWPT]HE PASSAGE HERE IS BLOCKED BY A RECENT CAVE-IN.   
                   GV0]CLIMB DOWN HERE, BUT YOU WOULD NOT BE ABLE TO CLIMB UP.  [T]HERE IS A  C?<(DAY0?3BWAGW0Y]OU ARE IN A MAGNIFICENT CAVERN WITH A RUSHING STREAM, WHICH CASCADES  GW0]OVER A SPARKLING WATERFALL INTO A ROARING WHIRLPOOL WHICH DISAPPEARS 
 GW0]THROUGH A HOLE IN THE FLOOR.  [P]ASSAGES EXIT TO THE SOUTH AND WEST.   GXY]OU ARE IN THE SOFT ROOM.  [T]HE WALLS ARE COVERED WITH HEAVY          GX]CURTAINS,THE FLOOR WITH A THICK PILE CARPET.[M]OSS COVERS THE CEILING. GW Y]OU ARE AT ONE END OF AN IM
ENSE NORTH/SOUTH PASSAGE.                  C?<(DAY0?3BWAGXP]WALLS.  [A] GENTLY SLOPING PASSAGE LEADS UPWARD TO THE NORTH, ANOTHER  GXP]PASSAGE LEADS SE, AND A HANDS AND KNEES CRAWL LEADS WEST.              GX Y]OU ARE FOLLOWING A WIDE PATH AROUND THE OUTE
 EDGE OF A LARGE CAVERN. GX F]AR BELOW, THROUGH A HEAVY WHITE MIST, STRANGE SPLASHING NOISES CAN BE GX ]HEARD.  [T]HE MIST RISES UP THROUGH A FISSURE IN THE CEILING.  [T]HE   GXPT]HIS IS THE ORIENTAL ROOM   [A]NCIENT ORIENTAL CAVE DRAWINGS COVER THE C?<(D
Y0?3BWAGX0Y]OU ARE IN AN ALCOVE.  [A] SMALL NW PATH SEEMS TO WIDEN AFTER A SHORT  GX0]DISTANCE.  [A]N EXTREMELY TIGHT TUNNEL LEADS EAST.  [I]T LOOKS LIKE A  GX0]VERY TIGHT SQUEEZE.  [A]N EERIE LIGHT CAN BE SEEN AT THE OTHER END.    GYY]OU	RE IN A SMALL CH
MBER LIT BY AN EERIE GREEN LIGHT.  [A]N EXTREMELY GY]NARROW TUNNEL EXITS TO THE WEST.  [A] DARK CORRIDOR LEADS NE.          GX ]PATH EXITS TO THE SOUTH AND WEST.                                      C?<(DAY0?3BWAGY Y]OU ARE IN AN ARCHED HALL.[A] CORAL PAS
AGE ONCE CONTINUED UP AND EAST GY ]FROM HERE, BUT IS NOW BLOCKED BY DEBRIS.[T]HE AIR SMELLS OF SEA WATER. GY0Y]OU	RE IN A LARGE ROOM CARVED OUT OF SEDIMENTARY ROCK. [T]HE FLOOR AND GY0]WALLS ARE LITTERED WITH BITS OF SHELLS IMBEDDED IN THE STONE.  [A]    
GY0]SHALLOW PASSAGE PROCEEDS DOWNWARD, AND A SOMEWHAT STEEPER ONE LEADS    GYPY]OU	RE IN THE DARK-ROOM.  [A] CORRIDOR LEADING SOUTH IS THE ONLY EXIT. C?<(DAY0?3BWAGZY]OU ARE IN A LONG SLOPING CORRIDOR WITH RAGGED SHARP WALLS.            GZPY]OU ARE IN A C
L-DE-SAC ABOUT EIGHT FEET ACROSS.                       GZ Y]OU ARE IN AN ANTEROOM LEADING TO A LARGE PASSAGE TO THE EAST.  [S]MALLGZ ]PASSAGES GO WEST AND UP. [T]HE REMNANTS OF RECENT DIGGING ARE EVIDENT. GZ A] SIGN IN MIDAIR HERE SAYS "[C]AVE UNDER CONS
RUCTION BEYOND THIS      GY0]UP.  [A] LOW HANDS AND KNEES PASSAGE ENTERS FROM THE SOUTH.            C?<(DAY0?3BWAGZ0Y]OU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL DIFFERENT.            G[Y]OU ARE AT WITT	S END.  [P]ASSAGES LEAD OFF IN *ALL* DIRECTIONS.
      G[PY]OU ARE IN A NORTH/SOUTH CANYON ABOUT 25 FEET ACROSS.  [T]HE FLOOR IS  G[P]COVERED BY WHITE MIST SEEPING IN FROM THE NORTH.  [T]HE WALLS EXTEND   G[P]UPWARD FOR WELL OVER 100 FEET.  [S]USPENDED FROM SOME UNSEEN POINT FAR GZ ]POINT. [P]ROCEED AT 
WN RISK.  ([W]ITT [C]ONSTRUCTION [C]OMPANY)"      C?<(DAY0?3BWAG[P]MIDWAY BETWEEN THE CANYON WALLS.  ([T]HE MIRROR IS OBVIOUSLY PROVIDED  G[P]FOR THE USE OF THE DWARVES, WHO AS YOU KNOW, ARE EXTREMELY VAIN.)  [A] G[P]SMALL WINDOW CAN BE SEEN IN EITHER WAL
, SOME FIFTY FEET UP.           G[ Y]OU	RE AT A LOW WINDOW OVERLOOKING A HUGE PIT, WHICH EXTENDS UP OUT OF G[ ]SIGHT. [A] FLOOR IS INDISTINCTLY VISIBLE OVER 50 FEET BELOW.  [T]RACES G[P]ABOVE YOU, AN ENORMOUS TWO-SIDED MIRROR IS HANGING PARALLEL TO AND   
 C?<(DAY0?3BWAG[ M]ARKS IN THE DUST AROUND THE WINDOW WOULD SEEM TO INDICATE THAT        G[ ]SOMEONE HAS BEEN HERE RECENTLY. [D]IRECTLY ACROSS THE PIT FROM YOU AND G[ 25 ]FEET AWAY THERE IS A SIMILAR WINDOW LOOKING INTO A LIGHTED ROOM.    G[ A ]SHADOWY FI
URE CAN BE SEEN THERE PEERING BACK AT YOU.                G[0A] LARGE STALACTITE EXTENDS FROM THE ROOF AND ALMOST REACHES THE FLOOR  G[ ]OF WHITE MIST COVER THE FLOOR OF THE PIT,BECOMING THICKER TO THE LEFT. C?<(DAY0?3BWAG[0]HAVING DONE SO YOU WOULD BE UN
BLE TO REACH IT TO CLIMB BACK UP.       G\Y]OU ARE IN A LITTLE MAZE OF TWISTING PASSAGES, ALL DIFFERENT.          G\PY]OU ARE AT THE EDGE OF A LARGE UNDERGROUND RESERVOIR.  [A]N OPAQUE     G\P]CLOUD OF WHITE MIST FILLS THE ROOM AND RISES RAPIDLY UPWARD.  
T]HE    G\P]LAKE IS FED BY A STREAM, WHICH TUMBLES OUT OF A HOLE IN THE WALL ABOUT G[0]BELOW.  [Y]OU COULD CLIMB DOWN IT, AND JUMP FROM IT TO THE FLOOR, BUT  C?<(DAY0?3BWAG\P]THE MIST.  [T]HE ONLY PASSAGE GOES BACK TOWARD THE SOUTH.              G\ D]EAD 
ND!                                                              G\0Y]OU ARE AT THE NORTHEAST END OF AN IMMENSE ROOM, EVEN LARGER THAN THE  G\0]GIANT ROOM.  [I]T APPEARS TO BE A REPOSITORY FOR THE "[A]DVENTURE"     G\0]PROGRAM.  [M]ASSIVE TORCHES FAR OVER
EAD BATHE THE ROOM WITH SMOKY     G\P10 ]FEET OVERHEAD AND SPLASHES NOISILY INTO THE WATER SOMEWHERE WITHIN  C?<(DAY0?3BWAG\0]OF THEM EMPTY), A NURSERY OF YOUNG BEANSTALKS MURMURING QUIETLY, A BED G\0]OF OYSTERS, A BUNDLE OF BLACK RODS WITH RUSTY STARS ON
THEIR ENDS, AND G\0]A COLLECTION OF BRASS LANTERNS. [O]FF TO ONE SIDE A GREAT MANY DWARVES G\0]ARE SLEEPING ON THE FLOOR, SNORING LOUDLY.  A SIGN NEARBY READS: "[DO  G\0NOT DISTURB THE DWARVES!"  A]N IMMENSE MIRROR IS HANGING AGAINST ONE    G\0]YELLOW LIG
T. [S]CATTERED ABOUT YOU CAN BE SEEN A PILE OF BOTTLES (ALL C?<(DAY0?3BWAG\0]SUNDRY OBJECTS CAN BE GLIMPSED DIMLY IN THE DISTANCE.                  G]Y]OU ARE AT THE SOUTHWEST END OF THE REPOSITORY. [T]O ONE SIDE IS A PIT G]]FULL OF FIERCE GREEN SNAKES.  
O]N THE OTHER SIDE IS A ROW OF SMALL    G]]WICKER CAGES, EACH OF WHICH CONTAINS A LITTLE SULKING BIRD.  [I]N ONE  G]]CORNER IS A BUNDLE OF BLACK RODS WITH RUSTY MARKS ON THEIR ENDS.  [A]  G\0]WALL, AND STRETCHES TO THE OTHER END OF THE ROOM, WHERE VARIOUS
OTHER  C?<(DAY0?3BWAG]]VAST MIRROR STRETCHES OFF TO THE NORTHEAST.  [A]T YOUR FEET IS A LARGE G]]STEEL GRATE, NEXT TO WHICH IS A SIGN WHICH READS, "[TREASURE VAULT.    G]KEYS IN MAIN OFFICE."                                                   G]PY]OU ARE O
 ONE SIDE OF A LARGE, DEEP CHASM.  [A] HEAVY WHITE MIST      G]P]RISING UP FROM BELOW OBSCURES ALL VIEW OF THE FAR SIDE.  [A] SW PATH   G]]LARGE NUMBER OF VELVET PILLOWS ARE SCATTERED ABOUT ON THE FLOOR.  [A]  C?<(DAY0?3BWAG] Y]OU ARE IN A LONG WINDING CO
RIDOR SLOPING OUT OF SIGHT IN BOTH        G] ]DIRECTIONS.                                                            G]0Y]OU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.          G^Y]OU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST
          G^PY]OU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.          G]P]LEADS AWAY FROM THE CHASM INTO A WINDING CORRIDOR.                     C?<(DAY0?3BWAG^ ]CHASM ON THIS SIDE.                                                    G^0Y]OU
RE IN A LONG EAST/WEST CORRIDOR.  [A] FAINT RUMBLING NOISE CAN BE  G^0]HEARD IN THE DISTANCE.                                                 G
T]HE PATH FORKS HERE. [T]HE LEFT FORK LEADS NORTHEAST.[A] DULL RUMBLING G
]SEEMS TO GET LOUDER IN THAT DIRECTION.[T]HE RIGHT FORK LEADS SOUTHEAST G^ Y]OU ARE ON THE FAR SIDE OF THE CHASM.  [A] NE PATH LEADS AWAY FROM THE C?<(DAY0?3BWAG
PT]HE WALLS ARE QUITE WARM HERE.  [F]ROM THE NORTH CAN BE HEARD A STEADY G
P]ROAR, SO LOUD THAT THE ENTIRE CAVE SEEMS TO BE TREMBLING.  [A]NOTHER   G
P]PASSAGE LEADS SOUTH, AND A LOW CRAWL GOES EAST.                        G
 Y]OU ARE ON THE EDGE OF A BREATH-TAKING VIEW.  [F]AR BELOW YOU IS AN    G
 ]ACTIVE VOLCANO, FROM WHICH GREAT GOUTS OF MOLTEN LAVA COME SURGING     G
]DOWN A GENTLE SLOPE.  [T]HE MAIN CORRIDOR ENTERS FROM THE WEST.        C?<(DAY0?3BWAG
 ]FARTHEST REACHES OF THE CAVERN WITH A BLOOD-RED GLARE, GIVING EVERY-   G
 ]THING AN EERIE, MACABRE APPEARANCE.[T]HE AIR IS FILLED WITH FLICKERING G
 ]SPARKS OF ASH AND A HEAVY SMELL OF BRIMSTONE.  [T]HE WALLS ARE HOT TO  G
 ]THE TOUCH, AND THE THUNDERING OF THE VOLCANO DROWNS OUT ALL OTHER      G
 ]SOUNDS.  [E]MBEDDED IN THE JAGGED ROOF FAR OVERHEAD ARE MYRIAD TWISTED G
 ]OUT, CASCADING BACK DOWN INTO THE DEPTHS. [T]HE GLOWING ROCK FILLS THE C?<(DAY0?3BWAG
 ]LIGHT INTO SINISTER APPARITIONS UPON THE WALLS.[T]O ONE SIDE IS A DEEP G
 ]GORGE, FILLED WITH A BIZARRE CHAOS OF TORTURED ROCK WHICH SEEMS TO     G
 ]HAVE BEEN CRAFTED BY THE DEVIL HIMSELF.  [A]N IMMENSE RIVER OF FIRE    G
 ]CRASHES OUT FROM THE DEPTHS OF THE VOLCANO, BURNS ITS WAY THROUGH THE  G
 ]GORGE, AND PLUMMETS INTO A BOTTOMLESS PIT FAR OFF TO YOUR LEFT.  [T]O  G
 ]FORMATIONS COMPOSED OF PURE WHITE ALABASTER, WHICH SCATTER THE MURKY   C?<(DAY0?3BWAG
 ]FROM A BARREN ISLAND IN THE CENTER OF A SULFUROUS LAKE, WHICH BUBBLES  G
 ]OMINOUSLY. [T]HE FAR RIGHT WALL IS AFLAME WITH AN INCANDESCENCE OF ITS G
 ]OWN, WHICH LENDS AN ADDITIONAL INFERNAL SPLENDOR TO THE ALREADY        G
 ]HELLISH SCENE.  [A] DARK, FOREBODING PASSAGE EXITS TO THE SOUTH.       G
0Y]OU ARE IN A SMALL CHAMBER FILLED WITH LARGE BOULDERS. [T]HE WALLS ARE G
 ]THE RIGHT, AN IMMENSE GEYSER OF BLISTERING STEAM ERUPTS CONTINUOUSLY   C?<(DAY0?3BWAG
0]HEAT. [T]HE ONLY EXIT IS A CRAWL HEADING WEST, THROUGH WHICH IS COMING G
0]A LOW RUMBLING.                                                        HPY]OU ARE WALKING ALONG A GENTLY SLOPING NORTH/SOUTH PASSAGE LINED WITH  HP]ODDLY SHAPED LIMESTONE FORMATIONS.                                     HPHY]OU ARE STANDING AT THE ENTRAN
E TO A LARGE, BARREN ROOM.  [A] SIGN    G
0]VERY WARM, CAUSING THE AIR IN THE ROOM TO BE ALMOST STIFLING FROM THE  C?<(DAY0?3BWAHPPY]OU ARE INSIDE A BARREN ROOM.  [T]HE CENTER OF THE ROOM IS COMPLETELY  HPP]EMPTY EXCEPT FOR SOME DUST.  [M]ARKS IN THE DUST LEAD AWAY TOWARD THE  HPP]FAR END OF THE 
OOM.  [T]HE ONLY EXIT IS THE WAY YOU CAME IN.          HPXY]OU ARE IN A MAZE OF TWISTING LITTLE PASSAGES, ALL DIFFERENT.          HP Y]OU ARE IN A LITTLE MAZE OF TWISTY PASSAGES, ALL DIFFERENT.            HPH]POSTED ABOVE THE ENTRANCE READS:  "[CAUTION!  
EAR IN ROOM!"           C?<(DAY0?3BWAHP0Y]OU ARE IN A TWISTING LITTLE MAZE OF PASSAGES, ALL DIFFERENT.          HP8Y]OU ARE IN A TWISTY LITTLE MAZE OF PASSAGES, ALL DIFFERENT.            HQY]OU ARE IN A TWISTY MAZE OF LITTLE PASSAGES, ALL DIFFERENT.      
     HQHY]OU ARE IN A LITTLE TWISTY MAZE OF PASSAGES, ALL DIFFERENT.            HQPY]OU ARE IN A MAZE OF LITTLE TWISTING PASSAGES, ALL DIFFERENT.          HP(Y]OU ARE IN A TWISTING MAZE OF LITTLE PASSAGES, ALL DIFFERENT.          C?<(DAY0?3BWAHQ D]EAD END
                                                              A0END                                                                     APY]OU	RE AT END OF ROAD AGAIN.                                           BPY]OU	RE AT HILL IN ROAD.                   
                            BXY]OU	RE INSIDE BUILDING.                                                HQXY]OU ARE IN A MAZE OF LITTLE TWISTY PASSAGES, ALL DIFFERENT.            C?<(DAY0?3BWACTY]OU	RE IN FOREST.                                             
        CXY]OU	RE IN FOREST.                                                      C\Y]OU	RE AT SLIT IN STREAMBED.                                           DPY]OU	RE OUTSIDE GRATE.                                                  DRY]OU	RE BELOW THE GRATE
                                                CPY]OU	RE IN VALLEY.                                                      C?<(DAY0?3BWADVY]OU	RE IN DEBRIS ROOM.                                                 DZY]OU	RE IN BIRD CHAMBER.                    
                           D\Y]OU	RE AT TOP OF SMALL PIT.                                            D^Y]OU	RE IN HALL OF MISTS.                                               EQY]OU	RE ON EAST BANK OF FISSURE.                                        DTY]OU
RE IN COBBLE CRAWL.                                                C?<(DAY0?3BWAESY]OU	RE IN HALL OF [M]T [K]ING.                                         EWY]OU	RE AT WEST END OF TWOPIT ROOM.                                     EXY]OU	RE IN EAST PIT.     
                                              EYY]OU	RE IN WEST PIT.                                                    FP Y]OU	RE AT "Y2".                                                        ERY]OU	RE IN NUGGET OF GOLD ROOM.                           
             C?<(DAY0?3BWAFRY]OU	RE IN DIRTY PASSAGE.                                               FS Y]OU	RE IN DUSTY ROCK ROOM.                                             FT Y]OU	RE AT WEST END OF HALL OF MISTS.                                   F\ Y]
U	RE AT BRINK OF PIT.                                                F^Y]OU	RE AT EAST END OF LONG HALL.                                       FQ Y]OU	RE AT WINDOW ON PIT.                                               C?<(DAY0?3BWAGPY]OU	RE AT COMPLEX JUN
TION.                                            GP Y]OU	RE IN SWISS CHEESE ROOM.                                           GP0Y]OU	RE AT EAST END OF TWOPIT ROOM.                                     GQY]OU	RE IN SLAB ROOM.                                 
                 GQ0Y]OU	RE AT JUNCTION OF THREE SECRET CANYONS.                            F^ Y]OU	RE AT WEST END OF LONG HALL.                                       C?<(DAY0?3BWAGVY]OU	RE IN NARROW CORRIDOR.                                             G
0Y]OU	RE AT STEEP INCLINE ABOVE LARGE ROOM.                              GWY]OU	RE IN GIANT ROOM.                                                  GW0Y]OU	RE IN CAVERN WITH WATERFALL.                                       GXY]OU	RE IN SOFT ROOM.          
                                        GR Y]OU	RE IN SECRET E/W CANYON ABOVE TIGHT CANYON.                        C?<(DAY0?3BWAGX Y]OU	RE IN MISTY CAVERN.                                                GX0Y]OU	RE IN ALCOVE.                               
                      GYY]OU	RE IN PLOVER ROOM.                                                 GYPY]OU	RE IN DARK-ROOM.                                                   GY Y]OU	RE IN ARCHED HALL.                                                 GXPY]OU	R
 IN ORIENTAL ROOM.                                               C?<(DAY0?3BWAGZ Y]OU	RE IN ANTEROOM.                                                    G[Y]OU	RE AT WITT	S END.                                                  G[PY]OU	RE IN MIRROR CANYON.
                                              G[ Y]OU	RE AT WINDOW ON PIT.                                               G[0Y]OU	RE AT TOP OF STALACTITE.                                           GY0Y]OU	RE IN SHELL ROOM.                                  
               C?<(DAY0?3BWAG\0Y]OU	RE AT NE END.                                                      G]Y]OU	RE AT SW END.                                                      G]PY]OU	RE ON SW SIDE OF CHASM.                                            G] 
]OU	RE IN SLOPING CORRIDOR.                                            G^ Y]OU	RE ON NE SIDE OF CHASM.                                            G\PY]OU	RE AT RESERVOIR.                                                   C?<(DAY0?3BWAG
Y]OU	RE AT FORK IN PATH.                                                G
PY]OU	RE AT JUNCTION WITH WARM WALLS.                                    G
 Y]OU	RE AT BREATH-TAKING VIEW.                                          G
0Y]OU	RE IN CHAMBER OF BOULDERS.                                         HPY]OU	RE IN LIMESTONE PASSAGE.                                           G^0Y]OU	RE IN CORRIDOR.                                                    C?<(DAY0?3BWAHPPY]OU	RE IN BARREN
ROOM.                                                 A0                                                                        APS]ET OF KEYS                                                            T]HERE ARE SOME KEYS ON THE GROUND HERE.             
                  BPB]RASS LANTERN                                                          HPHY]OU	RE IN FRONT OF BARREN ROOM.                                        C?<(DAY0?3BWAGYT]HERE IS A LAMP SHINING NEARBY.                                        B
*GRATE                                                                  T]HE GRATE IS LOCKED.                                                   GYT]HE GRATE IS OPEN.                                                     CPW]ICKER CAGE                       
                                    T]HERE IS A SHINY BRASS LAMP NEARBY.                                    C?<(DAY0?3BWACTB]LACK ROD                                                              A] THREE FOOT BLACK ROD WITH A RUSTY STAR ON AN END LIES NEA
BY.        CXB]LACK ROD                                                              A] THREE FOOT BLACK ROD WITH A RUSTY MARK ON AN END LIES NEARBY.        C\*STEPS                                                                  T]HERE IS A SMALL WICKER
CAGE DISCARDED NEARBY.                         C?<(DAY0?3BWAGYR]OUGH STONE STEPS LEAD UP THE DOME.                                    DPL]ITTLE BIRD IN CAGE                                                    A] CHEERFUL LITTLE BIRD IS SITTING HERE SINGING
                        GYT]HERE IS A LITTLE BIRD IN THE CAGE.                                    DR*RUSTY DOOR                                                             R]OUGH STONE STEPS LEAD DOWN THE PIT.                                   C?<(DAY0?3B
AGYT]HE WAY NORTH LEADS THROUGH A MASSIVE, RUSTY, IRON DOOR.               DTV]ELVET PILLOW                                                          A] SMALL VELVET PILLOW LIES ON THE FLOOR.                               DV*SNAKE                          
                                       A] HUGE GREEN FIERCE SNAKE BARS THE WAY!                                T]HE WAY NORTH IS BARRED BY A MASSIVE, RUSTY, IRON DOOR.                C?<(DAY0?3BWADX*FISSURE                                                 
              >$<                                                                     GYA] CRYSTAL BRIDGE NOW SPANS THE FISSURE.                                HYT]HE CRYSTAL BRIDGE HAS VANISHED!                                       DZ*STONE TABLET      
                                                    GY>$<  (CHASED AWAY)                                                      C?<(DAY0?3BWA"C]ONGRATULATIONS ON BRINGING LIGHT INTO THE DARK-ROOM!"                D\G]IANT CLAM  >[GRUNT!<                    
                             T]HERE IS AN ENORMOUS CLAM HERE WITH ITS SHELL TIGHTLY CLOSED.          D^G]IANT OYSTER  >[GROAN!<                                                T]HERE IS AN ENORMOUS OYSTER HERE WITH ITS SHELL TIGHTLY CLOSED.        A] MASSI
E STONE TABLET IMBEDDED IN THE WALL READS:                     C?<(DAY0?3BWAGY]THE OYSTER.                                                            EP"S]PELUNKER [T]ODAY"                                                    T]HERE ARE A FEW RECENT ISSUES 
F "[S]PELUNKER [T]ODAY" MAGAZINE HERE.  EST]ASTY FOOD                                                             T]HERE IS FOOD HERE.                                                    GYI]NTERESTING.  [T]HERE SEEMS TO BE SOMETHING WRITTEN ON THE UNDERSI
E OFC?<(DAY0?3BWAT]HERE IS A BOTTLE OF WATER HERE.                                       GYT]HERE IS AN EMPTY BOTTLE HERE.                                         HYT]HERE IS A BOTTLE OF OIL HERE.                                         EUW]ATER IN THE BO
TLE                                                    EVO]IL IN THE BOTTLE                                                      ETS]MALL BOTTLE                                                           C?<(DAY0?3BWA>$<                                    
                                EX*PLANT                                                                  T]HERE IS A TINY LITTLE PLANT IN THE PIT, MURMURING "WATER, WATER, ..." GYT]HE PLANT SPURTS INTO FURIOUS GROWTH FOR A FEW SECONDS.                HYT
HERE IS A 12-FOOT-TALL BEANSTALK STRETCHING UP OUT OF THE PIT,        EW*MIRROR                                                                 C?<(DAY0?3BWAIR0T]HE PLANT GROWS EXPLOSIVELY, ALMOST FILLING THE BOTTOM OF THE PIT.     IYT]HERE IS A GIGANTIC 
EANSTALK STRETCHING ALL THE WAY UP TO THE HOLE.   I
PY]OU	VE OVER-WATERED THE PLANT!  [I]T	S SHRIVELING UP!  [I]T	S, IT	S... EY*PHONY PLANT (SEEN IN TWOPIT ROOM ONLY WHEN TALL ENOUGH)                >$<                                                                     HY]BELLOWING "[W]ATER!! [W]ATER!!"  
                                     C?<(DAY0?3BWAHYT]HERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.  EZ*STALACTITE                                                             >$<                                                      
              E[*SHADOWY FIGURE                                                         T]HE SHADOWY FIGURE SEEMS TO BE TRYING TO ATTRACT YOUR ATTENTION.       GYT]HE TOP OF A 12-FOOT-TALL BEANSTALK IS POKING OUT OF THE WEST PIT.     C?<(DAY0?3BWAT]HERE I
 A LITTLE AXE HERE.                                            GYT]HERE IS A LITTLE AXE LYING BESIDE THE BEAR.                           E]*CAVE DRAWINGS                                                          >$<                                         
                           E^*PIRATE                                                                 E\D]WARF	S AXE                                                            C?<(DAY0?3BWAE
*DRAGON                                                                 A] HUGE GREEN FIERCE DRAGON BARS THE WAY!                               GYC]ONGRATULATIONS!  [Y]OU HAVE JUST VANQUISHED A DRAGON WITH YOUR BARE   GY]HANDS!  ([U]NBELIEVABLE, ISN	T IT?
                                    HYT]HE BODY OF A HUGE GREEN DEAD DRAGON IS LYING OFF TO ONE SIDE.         >$<                                                                     C?<(DAY0?3BWAA] RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING
INTO THE   ]MIST.  [A] SIGN POSTED ON THE BRIDGE READS, "[S]TOP! [P]AY TROLL!"     GYT]HE WRECKAGE OF A BRIDGE (AND A DEAD BEAR) CAN BE SEEN AT THE BOTTOM   GY]OF THE CHASM.                                                          FP *TROLL               
                                                  FP*CHASM                                                                  C?<(DAY0?3BWA]TREASURE BEFORE YOU MAY CROSS.                                         GYT]HE TROLL STEPS OUT FROM BENEATH THE BRIDGE
AND BLOCKS YOUR WAY.       HY>$<  (CHASED AWAY)                                                      FQ*PHONY TROLL                                                            T]HE TROLL IS NOWHERE TO BE SEEN.                                       A] BURLY
TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A         C?<(DAY0?3BWAT]HERE IS A FEROCIOUS CAVE BEAR EYING YOU FROM THE FAR END OF THE ROOM! GYT]HERE IS A GENTLE CAVE BEAR SITTING PLACIDLY IN ONE CORNER.            HYT]HERE IS A CONTENTED-LOOKING B
AR WANDERING ABOUT NEARBY.              IR0>$<  (DEAD)                                                             FR*MESSAGE IN SECOND MAZE                                                 FQ >$<  (BEAR USES RTEXT 141)                                     
        C?<(DAY0?3BWA"[T]HIS IS NOT THE MAZE WHERE THE PIRATE LEAVES HIS TREASURE CHEST."    FR *VOLCANO AND/OR GEYSER                                                  >$<                                                                     FS*VENDING MACH
NE                                                        T]HERE IS A MASSIVE VENDING MACHINE HERE. [T]HE INSTRUCTIONS ON IT READ:T]HERE IS A MESSAGE SCRAWLED IN THE DUST IN A FLOWERY SCRIPT, READING:  C?<(DAY0?3BWAFS B]ATTERIES                           
                                  T]HERE ARE FRESH BATTERIES HERE.                                        GY]SOME WORN-OUT BATTERIES HAVE BEEN DISCARDED NEARBY.                    FT*CARPET AND/OR MOSS                                                     >
<                                                                     "[D]ROP COINS HERE TO RECEIVE FRESH BATTERIES."                         C?<(DAY0?3BWAT]HERE IS A LARGE SPARKLING NUGGET OF GOLD HERE!                        FY S]EVERAL DIAMONDS        
                                              T]HERE ARE DIAMONDS HERE!                                               FZB]ARS OF SILVER                                                         T]HERE ARE BARS OF SILVER HERE!                                
        FYL]ARGE GOLD NUGGET                                                      C?<(DAY0?3BWAT]HERE IS PRECIOUS JEWELRY HERE!                                        F[R]ARE COINS                                                             T]HERE ARE MAN
 COINS HERE!                                             F[ T]REASURE CHEST                                                         T]HE PIRATE	S TREASURE CHEST IS HERE!                                   FZ P]RECIOUS JEWELRY                               
                       C?<(DAY0?3BWAT]HERE IS A LARGE NEST HERE, FULL OF GOLDEN EGGS!                       GYT]HE NEST OF GOLDEN EGGS HAS VANISHED!                                  HYD]ONE!                                                                 
F\ J]EWELED TRIDENT                                                        T]HERE IS A JEWEL-ENCRUSTED TRIDENT HERE!                               F\G]OLDEN EGGS                                                            C?<(DAY0?3BWAT]HERE IS A DELICATE,
PRECIOUS, MING VASE HERE!                         GYT]HE VASE IS NOW RESTING, DELICATELY, ON A VELVET PILLOW.               HYT]HE FLOOR IS LITTERED WITH WORTHLESS SHARDS OF POTTERY.                IR0T]HE MING VASE DROPS WITH A DELICATE CRASH.           
                 F] E]GG-SIZED EMERALD                                                      F]M]ING VASE                                                              C?<(DAY0?3BWAF^P]LATINUM PYRAMID                                                       T]
ERE IS A PLATINUM PYRAMID HERE, 8 INCHES ON A SIDE!                  F^ G]LISTENING PEARL                                                       O]FF TO ONE SIDE LIES A GLISTENING PEARL!                               F
P]ERSIAN RUG                                                            T]HERE IS AN EMERALD HERE THE SIZE OF A PLOVER	S EGG!                   C?<(DAY0?3BWAGYT]HE DRAGON IS SPRAWLED OUT ON A PERSIAN RUG!!                          F
 R]ARE SPICES                                                            T]HERE ARE RARE SPICES HERE!                                            GPG]OLDEN CHAIN                                                           T]HERE IS A GOLDEN CHAIN LYING IN A 
EAP ON THE FLOOR!                  T]HERE IS A PERSIAN RUG SPREAD OUT ON THE FLOOR!                        C?<(DAY0?3BWAHYT]HERE IS A GOLDEN CHAIN LOCKED TO THE WALL!                            A0                                                           
            APS]OMEWHERE NEARBY IS [C]OLOSSAL [C]AVE, WHERE OTHERS HAVE FOUND FORTUNESAP]IN TREASURE AND GOLD,THOUGH IT IS RUMORED THAT SOME WHO ENTER ARE NEVERAP]SEEN AGAIN. [M]AGIC IS SAID TO WORK IN THE CAVE.  [I] WILL BE YOUR EYESGYT]HE BEAR IS LOCKED
TO THE WALL WITH A GOLDEN CHAIN!                    C?<(DAY0?3BWAAP]YOU THAT [I] LOOK AT ONLY THE FIRST FOUR LETTERS OF EACH WORD,SO YOU	LLAP]HAVE TO ENTER "NORTHEAST" AS "NE" TO DISTINGUISH IT FROM "NORTH".      AP(S]HOULD YOU GET STUCK, TYPE "HELP" FOR 
OME GENERAL HINTS.  [F]OR      AP]INFORMATION ON HOW TO END YOUR ADVENTURE, ETC., TYPE "[INFO".)         AP      - - -                                                             AP]AND HANDS.  [D]IRECT ME WITH COMMANDS OF 1 OR 2 WORDS.  [I] SHOULD WARNC?
(DAY0?3BWAAP]THE FEATURES OF THE CURRENT PROGRAM WERE ADDED BY [D]ON [W]OODS.       APT]HIS VERSION, FOR THE [PDP]-8, WAS DONE BY [D]ICK [M]URPHY. IT IS      AP]BASED ON A VERSION FOR [RT]-11 DONE BY [B]OB [S]UPNIK.                 BPA] LITTLE DWARF WITH 
 BIG KNIFE BLOCKS YOUR WAY.                       BXA] LITTLE DWARF JUST WALKED AROUND A CORNER, SAW YOU, THREW A LITTLE    APT]HIS PROGRAM WAS ORIGINALLY DEVELOPED BY [W]ILLIE [C]ROWTHER. [M]OST OFC?<(DAY0?3BWACPT]HERE IS A THREATENING LITTLE DWARF IN TH
 ROOM WITH YOU!              CTO]NE SHARP NASTY KNIFE IS THROWN AT YOU!                                CXN]ONE OF THEM HIT YOU!                                                  C\O]NE OF THEM GETS YOU!                                                  DPA]
HOLLOW VOICE SAYS "[PLUGH".                                          BX]AXE AT YOU WHICH MISSED, CURSED, AND RAN AWAY.                         C?<(DAY0?3BWADTI] AM UNSURE HOW YOU ARE FACING. [U]SE COMPASS POINTS OR NEARBY OBJECTS.DVI] DON	T KNOW IN FROM O
T HERE.  [U]SE COMPASS POINTS OR NAME SOMETHING DV]IN THE GENERAL DIRECTION YOU WANT TO GO.                               DXI] DON	T KNOW HOW TO APPLY THAT WORD HERE.                              DZI] DON	T UNDERSTAND THAT!                                
              DRT]HERE IS NO WAY TO GO THAT DIRECTION.                                  C?<(DAY0?3BWAD^S]ORRY, BUT [I] AM NOT ALLOWED TO GIVE MORE DETAIL.  [I] WILL REPEAT THED^]LONG DESCRIPTION OF YOUR LOCATION.                                     EPI]T 
S NOW PITCH DARK. [I]F YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.EQI]F YOU PREFER, SIMPLY TYPE [W] RATHER THAN [WEST.                      ERA]RE YOU TRYING TO CATCH THE BIRD?                                      D\I]	M GAME.  [W]OULD YOU CARE TO EXPLAI
 HOW?                            C?<(DAY0?3BWAES]WHAT YOU TRY.  [P]ERHAPS YOU MIGHT TRY LATER.                          ETA]RE YOU TRYING TO SOMEHOW DEAL WITH THE SNAKE?                         EUY]OU CAN	T KILL THE SNAKE, OR DRIVE IT AWAY, OR AVOID IT, O
 ANYTHING   EUL]IKE THAT.  [T]HERE IS A WAY TO GET BY, BUT YOU DON	T HAVE THE NECESSAREU]RESOURCES RIGHT NOW.                                                   EST]HE BIRD IS FRIGHTENED RIGHT NOW AND YOU CANNOT CATCH IT NO MATTER     C?<(DAY0?3BWAEWY]OU F
LL INTO A PIT AND BROKE EVERY BONE IN YOUR BODY!                 EXY]OU ARE ALREADY CARRYING IT!                                           EYY]OU CAN	T BE SERIOUS!                                                  EZT]HE BIRD WAS UNAFRAID WHEN YOU ENTERED,
BUT AS YOU APPROACH IT BECOMES EZ]DISTURBED AND YOU CANNOT CATCH IT.                                     EVD]O YOU REALLY WANT TO QUIT NOW?                                        C?<(DAY0?3BWAE\T]HERE IS NOTHING HERE WITH A LOCK!                          
          E]Y]OU AREN	T CARRYING IT!                                                E^T]HE LITTLE BIRD ATTACKS THE GREEN SNAKE, AND IN AN ASTOUNDING FLURRY   E^]DRIVES THE SNAKE AWAY.                                                 E
Y]OU HAVE NO KEYS!                                                      E[]YOU CAN CATCH THE BIRD, BUT YOU CANNOT CARRY IT.                       C?<(DAY0?3BWAFP I] DON	T KNOW HOW TO LOCK OR UNLOCK SUCH A THING.                       FQI]T WAS ALREADY LOC
ED.                                                 FQ T]HE GRATE IS NOW LOCKED.                                               FRT]HE GRATE IS NOW UNLOCKED.                                             FR I]T WAS ALREADY UNLOCKED.                          
                    FPI]T HAS NO LOCK.                                                        C?<(DAY0?3BWAFS Y]OUR LAMP IS NOW ON.                                                   FTY]OUR LAMP IS NOW OFF.                                                 
FT T]HERE IS NO WAY TO GET PAST THE BEAR TO UNLOCK THE CHAIN, WHICH IS     FT ]PROBABLY JUST AS WELL.                                                 FUN]OTHING HAPPENS.                                                       FSY]OU HAVE NO SOURCE OF LIGHT.
                                          C?<(DAY0?3BWAFVT]HERE IS NOTHING HERE TO ATTACK.                                       FV T]HE LITTLE BIRD IS NOW DEAD.  [I]TS BODY DISAPPEARS.                   FWA]TTACKING THE SNAKE BOTH DOESN	T WORK AND IS VER
 DANGEROUS.           FW Y]OU KILLED A LITTLE DWARF.                                             FXY]OU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.               FU W]HERE?                                                                 C?<(DAY0?
BWAFYG]OOD TRY, BUT THAT IS AN OLD WORN-OUT MAGIC WORD.                      FY I] KNOW OF PLACES, ACTIONS, AND THINGS.  [M]OST OF MY VOCABULARY        FY ]DESCRIBES PLACES AND IS USED TO MOVE YOU THERE.  [T]O MOVE, TRY WORDS  FY ]LIKE FOREST, BUILDING, D
STREAM, ENTER, EAST, WEST, NORTH, SOUTH,      FY ]UP, OR DOWN.  [I] KNOW ABOUT A FEW SPECIAL OBJECTS, LIKE A BLACK ROD   FX W]ITH WHAT?  [Y]OUR BARE HANDS?                                         C?<(DAY0?3BWAFY ]THE ACTION WORDS THAT [I] KNOW.[U]SUALLY Y
U WILL NEED TO GIVE BOTH THEFY ]OBJECT AND ACTION WORDS (IN EITHER ORDER), BUT SOMETIMES [I] CAN INFER FY ]THE OBJECT FROM THE VERB ALONE.  [S]OME OBJECTS ALSO IMPLY VERBS; IN   FY ]PARTICULAR,"[INVENTORY]" IMPLIES "[TAKE INVENTORY]", WHICH CAUSES ME TOFY
]GIVE YOU A LIST OF WHAT YOU	RE CARRYING.  [T]HE OBJECTS HAVE SIDE      FY ]HIDDEN IN THE CAVE.  [T]HESE OBJECTS CAN BE MANIPULATED USING SOME OF  C?<(DAY0?3BWAFY ]TROUBLE MOVING JUST NEED TO TRY A FEW MORE WORDS.  [U]SUALLY PEOPLE    FY ]TRYING UNSUCCESS
ULLY TO MANIPULATE AN OBJECT ARE ATTEMPTING SOMETHING FY ]BEYOND THEIR (OR MY!) CAPABILITIES AND SHOULD TRY A COMPLETELY         FY ]DIFFERENT TACK.  [T]O SPEED THE GAME YOU CAN SOMETIMES MOVE LONG       FY ]DISTANCES WITH A SINGLE WORD.  [F]OR EXAMPLE, "
BUILDING]" USUALLY GETSFY ]EFFECTS; FOR INSTANCE, THE ROD SCARES THE BIRD. [U]SUALLY PEOPLE HAVINGC?<(DAY0?3BWAFY ]FOREST.  [A]LSO, NOTE THAT CAVE PASSAGES TURN A LOT, AND THAT LEAVING AFY ]ROOM TO THE NORTH DOES NOT GUARANTEE ENTERING THE NEXT FROM THE S
UTH. FY G]OOD LUCK!                                                             FZI]T MISSES!                                                             FZ I]T GETS YOU!                                                           FY ]YOU TO THE BUILDING FR
M ANYWHERE ABOVE GROUND EXCEPT WHEN LOST IN THE C?<(DAY0?3BWAF[ Y]OU CAN	T UNLOCK THE KEYS.                                             F\Y]OU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE  F\]MAIN PASSAGE.                             
                            F\ I] DON	T KNOW WHERE THE CAVE IS, BUT HEREABOUTS NO STREAM CAN RUN ON    F\ T]HE SURFACE FOR LONG.  [I] WOULD TRY THE STREAM.                       F[OK!                                                                     C?<
DAY0?3BWAF] I] CAN ONLY TELL YOU WHAT YOU SEE AS YOU MOVE ABOUT AND MANIPULATE      F] ]THINGS.  [I] CANNOT TELL YOU WHERE REMOTE THINGS ARE.                  F^I] DON	T KNOW THAT WORD.                                                F^ W]HAT?             
                                                    F
A]RE YOU TRYING TO GET INTO THE CAVE?                                   F]I] NEED MORE DETAILED INSTRUCTIONS TO DO THAT.                          C?<(DAY0?3BWAF
 ]ENTER WITHOUT A KEY, AND THERE ARE NO KEYS NEARBY.  [I] WOULD RECOMMENDF
 ]LOOKING ELSEWHERE FOR THE KEYS.                                        GPT]HE TREES OF THE FOREST ARE LARGE HARDWOOD OAK AND MAPLE, WITH AN      GP]OCCASIONAL GROVE OF PINE OR SPRUCE.  [T]HERE IS QUITE A BIT OF UNDER-  GP]GROWTH, LARGELY BIRCH AND ASH S
PLINGS PLUS NONDESCRIPT BUSHES OF      F
 T]HE GRATE IS VERY SOLID AND HAS A HARDENED STEEL LOCK.  [Y]OU CANNOT   C?<(DAY0?3BWAGP]ALL THE LEAVES, BUT TRAVEL IS QUITE EASY IF YOU DETOUR AROUND THE      GP]SPRUCE AND BERRY BUSHES.                                               GPPW]ELCOME TO [A]DVE
TURE!!  [W]OULD YOU LIKE INSTRUCTIONS?               GP D]IGGING WITHOUT A SHOVEL IS QUITE IMPRACTICAL.  [E]VEN WITH A SHOVEL   GP ]PROGRESS IS UNLIKELY.                                                  GP]VARIOUS SORTS.  [T]HIS TIME OF YEAR VISIBILITY IS
QUITE RESTRICTED BY  C?<(DAY0?3BWAGQI]	M AS CONFUSED AS YOU ARE.                                            GQPM]IST IS A WHITE VAPOR, USUALLY WATER, SEEN FROM TIME TO TIME IN        GQP]CAVERNS.  [I]T CAN BE FOUND ANYWHERE BUT IS FREQUENTLY A SIGN OF A D
EPGQP]PIT LEADING DOWN TO WATER.                                             GQ Y]OUR FEET ARE NOW WET.                                                 GP0B]LASTING REQUIRES DYNAMITE.                                            C?<(DAY0?3BWAGRT]HANK YOU, I
 WAS DELICIOUS!                                           GRPY]OU HAVE TAKEN A DRINK FROM THE STREAM.  [T]HE WATER TASTES STRONGLY OFGRP]MINERALS, BUT IS NOT UNPLEASANT.  [I]T IS EXTREMELY COLD.              GR T]HE BOTTLE OF WATER IS NOW EMPTY.          
                           GR0R]UBBING THE ELECTRIC LAMP IS NOT PARTICULARLY REWARDING.  [A]NYWAY,    GQ0I] THINK [I] JUST LOST MY APPETITE.                                     C?<(DAY0?3BWAGSP]ECULIAR.  [N]OTHING UNEXPECTED HAPPENS.                      
        GSPY]OUR BOTTLE IS EMPTY AND THE GROUND IS WET.                            GS Y]OU CAN	T POUR THAT.                                                   GS0W]ATCH IT!                                                              GTW]HICH WAY?         
                                                   GR0]NOTHING EXCITING HAPPENS.                                              C?<(DAY0?3BWAGTP]HELP YOU OUT,BUT [I]	VE NEVER REALLY DONE THIS BEFORE. [D]O YOU WANT MEGTP]TO TRY TO REINCARNATE YOU?           
                                 GT A]LL RIGHT.  [B]UT DON	T BLAME ME IF SOMETHING GOES WR......            GT                     --- POOF!! ---                                      GT Y]OU ARE ENGULFED IN A CLOUD OF ORANGE SMOKE.  [C]OUGHING AND GASPING
  GTPO]H DEAR, YOU SEEM TO HAVE GOTTEN YOURSELF KILLED.  [I] MIGHT BE ABLE TOC?<(DAY0?3BWAGT0Y]OU CLUMSY OAF, YOU	VE DONE IT AGAIN!  [I] DON	T KNOW HOW LONG [I] CAN GT0]KEEP THIS UP.  [D]O YOU WANT ME TO TRY REINCARNATING YOU AGAIN?        GUO]KAY, NOW WH
RE DID [I] PUT MY ORANGE SMOKE?....  >]POOF!<             GUE]VERYTHING DISAPPEARS IN A DENSE CLOUD OF ORANGE SMOKE.                GUPN]OW YOU	VE REALLY DONE IT!  [I]	M OUT OF ORANGE SMOKE!  [Y]OU DON	T    GT ]YOU EMERGE FROM THE SMOKE AND FIND....      
                          C?<(DAY0?3BWAGU O]KAY, IF YOU	RE SO SMART, DO IT YOURSELF!  [I]	M LEAVING!              GV >>> MESSAGES 81 THRU 90 ARE RESERVED FOR "OBITUARIES". <<<              GV0S]ORRY, BUT [I] NO LONGER SEEM TO REMEMBER HOW IT WAS YOU GOT H
RE.     GWY]OU CAN	T CARRY ANYTHING MORE.  [Y]OU	LL HAVE TO DROP SOMETHING FIRST. GWPY]OU CAN	T GO THROUGH A LOCKED STEEL GRATE!                             GUP]EXPECT ME TO DO A DECENT REINCARNATION WITHOUT ANY ORANGE SMOKE,DO YOU?C?<(DAY0?3BWAGW0Y]OU DO
	T FIT THROUGH A TWO-INCH SLIT!                                 GXI] RESPECTFULLY SUGGEST YOU GO ACROSS THE BRIDGE INSTEAD OF JUMPING.    GXPT]HERE IS NO WAY ACROSS THE FISSURE.                                    GX Y]OU	RE NOT CARRYING ANYTHING.         
                                GX0Y]OU ARE CURRENTLY HOLDING THE FOLLOWING:                               GW I] BELIEVE WHAT YOU WANT IS RIGHT HERE WITH YOU.                        C?<(DAY0?3BWAGY]HAVE NO BIRD SEED.                                       
             GYPT]HE SNAKE HAS NOW DEVOURED YOUR BIRD.                                  GY T]HERE	S NOTHING HERE IT WANTS TO EAT (EXCEPT PERHAPS YOU).             GY0Y]OU FOOL, DWARVES EAT ONLY COAL!  [N]OW YOU	VE MADE HIM *REALLY* MAD!! GZY]OU HAVE NOTHI
G IN WHICH TO CARRY IT.                                 GYI]T	S NOT HUNGRY (IT	S MERELY PININ	 FOR THE FJORDS).  [B]ESIDES, YOU   C?<(DAY0?3BWAGZ T]HERE IS NOTHING HERE WITH WHICH TO FILL THE BOTTLE.                   GZ0Y]OUR BOTTLE IS NOW FULL OF WATER.
                                     G[Y]OUR BOTTLE IS NOW FULL OF OIL.                                        G[PY]OU CAN	T FILL THAT.                                                   G[ D]ON	T BE RIDICULOUS!                                             
     GZPY]OUR BOTTLE IS ALREADY FULL.                                           C?<(DAY0?3BWAG\T]HE PLANT INDIGNANTLY SHAKES THE OIL OFF ITS LEAVES AND ASKS, "WATER?" G\PT]HE HINGES ARE QUITE THOROUGHLY RUSTED NOW AND WON	T BUDGE.            G\ T]HE OIL H
S FREED UP THE HINGES SO THAT THE DOOR WILL NOW MOVE,        G\ ]ALTHOUGH IT REQUIRES SOME EFFORT.                                      G\0T]HE PLANT HAS EXCEPTIONALLY DEEP ROOTS AND CANNOT BE PULLED FREE.      G[0T]HE DOOR IS EXTREMELY RUSTY AND REFUSES 
O OPEN.                       C?<(DAY0?3BWAG]PS]OMETHING YOU	RE CARRYING WON	T FIT THROUGH THE TUNNEL WITH YOU.       G]PY]OU	D BEST TAKE INVENTORY AND DROP SOMETHING.                          G] Y]OU CAN	T FIT THIS FIVE-FOOT CLAM THROUGH THAT LITTLE PASS
GE!         G]0Y]OU CAN	T FIT THIS FIVE-FOOT OYSTER THROUGH THAT LITTLE PASSAGE!       G^I] ADVISE YOU TO PUT DOWN THE CLAM BEFORE OPENING IT.  >[STRAIN!<       G]T]HE DWARVES	 KNIVES VANISH AS THEY STRIKE THE WALLS OF THE CAVE.       C?<(DAY0?3BWAG^ Y]OU
DON	T HAVE ANYTHING STRONG ENOUGH TO OPEN THE CLAM.                G^0Y]OU DON	T HAVE ANYTHING STRONG ENOUGH TO OPEN THE OYSTER.              G
A] GLISTENING PEARL FALLS OUT OF THE CLAM AND ROLLS AWAY.  [G]OODNESS,  G
]THIS MUST REALLY BE AN OYSTER.  ([I] NEVER WAS VERY GOOD AT IDENTIFYINGG
]BIVALVES.)  [W]HATEVER IT IS, IT HAS NOW SNAPPED SHUT AGAIN.           G^PI] ADVISE YOU TO PUT DOWN THE OYSTER BEFORE OPENING IT.  >[WRENCH!<     C?<(DAY0?3BWAG
P]PROMPTLY SNAPS SHUT AGAIN.                                             G
 Y]OU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND FOUND YOUR WAY        G
 ]BLOCKED BY A RECENT CAVE-IN.  [Y]OU ARE NOW BACK IN THE MAIN PASSAGE.  G
0T]HERE ARE FAINT RUSTLING NOISES FROM THE DARKNESS BEHIND YOU.          HPO]UT FROM THE SHADOWS BEHIND YOU POUNCES A BEARDED PIRATE! "H]AR, HAR," G
PT]HE OYSTER CREAKS OPEN, REVEALING NOTHING BUT OYSTER INSIDE.  [I]T     C?<(DAY0?3BWAHP]CHEST DEEP IN THE MAZE!"  [H]E SNATCHES YOUR TREASURE AND VANISHES INTOHP]THE GLOOM.                                                             HPHA] SEPULCHRAL VOIC
 REVERBERATING THROUGH THE CAVE SAYS, "[C]AVE CLOSINGHPH]SOON.  [A]LL ADVENTURERS EXIT IMMEDIATELY THROUGH MAIN OFFICE."        HPPA] MYSTERIOUS RECORDED VOICE GROANS INTO LIFE AND ANNOUNCES:            HPH]E CHORTLES, "[I]	LL JUST TAKE ALL THIS BOOTY AND
HIDE IT AWAY WITH ME C?<(DAY0?3BWAHPXI]T LOOKS AS THOUGH YOU	RE DEAD.  [W]ELL, SEEING AS HOW IT	S SO CLOSE TOHPX]CLOSING TIME ANYWAY, [I] THINK WE	LL JUST CALL IT A DAY.               HP T]HE SEPULCHRAL VOICE ENTONES, "T]HE CAVE IS NOW CLOSED."  [A]S THE 
   HP ]ECHOES FADE, THERE IS A BLINDING FLASH OF LIGHT (AND A SMALL PUFF OF   HP ]ORANGE SMOKE). . . .[A]S YOUR EYES REFOCUS, YOU LOOK AROUND AND FIND...HPP   "T]HIS EXIT IS CLOSED.  [P]LEASE LEAVE VIA MAIN OFFICE."             C?<(DAY0?3BWAHP(]WALL, BURY
NG THE DWARVES IN THE RUBBLE.  [Y]OU MARCH THROUGH THE HOLE HP(]AND FIND YOURSELF IN THE MAIN OFFICE, WHERE A CHEERING BAND OF         HP(]FRIENDLY ELVES CARRY THE CONQUERING ADVENTURER OFF INTO THE SUNSET.    HP0T]HERE IS A LOUD EXPLOSION, AND A TWENTY-F
OT HOLE APPEARS IN THE FAR   HP0]WALL, BURYING THE SNAKES IN THE RUBBLE.  [A] RIVER OF MOLTEN LAVA POURSHP(T]HERE IS A LOUD EXPLOSION, AND A TWENTY-FOOT HOLE APPEARS IN THE FAR   C?<(DAY0?3BWAHP8T]HERE IS A LOUD EXPLOSION, AND YOU ARE SUDDENLY SPLASHED AC
OSS THE    HP8]WALLS OF THE ROOM.                                                     HQT]HE RESULTING RUCKUS HAS AWAKENED THE DWARVES.  T]HERE ARE NOW SEVERAL HQ]THREATENING LITTLE DWARVES IN THE ROOM WITH YOU!  [M]OST OF THEM THROW HQ]KNIVES AT YOU!  [A
LL OF THEM GET YOU!                                 HP0]IN THROUGH THE HOLE, DESTROYING EVERYTHING IN ITS PATH, INCLUDING YOU! C?<(DAY0?3BWAHQPI] DARESAY WHATEVER YOU WANT IS AROUND HERE SOMEWHERE.                  HQXI] DON	T KNOW THE WORD "[STOP]".  [U]
E "[QUIT]" IF YOU WANT TO GIVE UP.HQ Y]OU CAN	T GET THERE FROM HERE.                                         HQ(Y]OU ARE BEING FOLLOWED BY A VERY LARGE, TAME BEAR.                     HQ0I]F YOU WANT TO END YOUR ADVENTURE EARLY, SAY "QUIT".  [T]O SUSPEND 
OURHQHO]H, LEAVE THE POOR UNHAPPY BIRD ALONE.                                 C?<(DAY0?3BWAHQ0"PAUSE" ]OR "[SAVE]").  [T]O SEE WHAT HOURS THE CAVE IS NORMALLY OPEN,  HQ0]SAY "[HOURS]". [T]O SEE HOW WELL YOU	RE DOING, SAY "[SCORE]".  [T]O GETHQ0]FULL CREDI
 FOR A TREASURE, YOU MUST HAVE LEFT IT SAFELY IN THE        HQ0]BUILDING, THOUGH YOU GET PARTIAL CREDIT JUST FOR LOCATING IT.  [Y]OU   HQ0]LOSE POINTS FOR GETTING KILLED, OR FOR QUITTING, THOUGH THE FORMER     HQ0]ADVENTURE SUCH THAT YOU CAN CONTINUE LATE
, SAY "[SUSPEND]" (OR        C?<(DAY0?3BWAHQ0]THE CAVE YOU	VE MANAGED TO EXPLORE; IN PARTICULAR, THERE IS A LARGE    HQ0]BONUS JUST FOR GETTING IN (TO DISTINGUISH THE BEGINNERS FROM THE REST  HQ0]OF THE PACK), AND THERE ARE OTHER WAYS TO DETERMINE WHETHER
YOU	VE BEENHQ0]THROUGH SOME OF THE MORE HARROWING SECTIONS.  [I]F YOU THINK YOU	VE    HQ0]FOUND ALL THE TREASURES, JUST KEEP EXPLORING FOR A WHILE.  [I]F NOTHINGHQ0]COSTS YOU MORE.  [T]HERE ARE ALSO POINTS BASED ON HOW MUCH (IF ANY) OF C?<(DAY0?3BWAHQ0]IN
ERESTING *DOES* HAPPEN,IT MEANS YOU	RE GETTING A BONUS AND HAVE AN  HQ0]OPPORTUNITY TO GARNER MANY MORE POINTS IN THE MASTER	S SECTION.        HQ0I] MAY OCCASIONALLY OFFER HINTS IF YOU SEEM TO BE HAVING TROUBLE.  [I]F HQ0I] DO, [I]	LL WARN YOU IN ADVANCE 
OW MUCH IT WILL AFFECT YOUR SCORE TO HQ0]ACCEPT THE HINTS.  [F]INALLY, TO SAVE PAPER, YOU MAY SPECIFY ["BRIEF"],HQ0]INTERESTING HAPPENS, YOU HAVEN	T FOUND THEM ALL YET.  [I]F SOMETHING   C?<(DAY0?3BWAHQ0]YOU EXPLICITLY ASK ME TO.                          
                   HQ8D]O YOU INDEED WISH TO QUIT NOW?                                        HRT]HERE IS NOTHING HERE WITH WHICH TO FILL THE VASE.                     HRHT]HE SUDDEN CHANGE IN TEMPERATURE HAS DELICATELY SHATTERED THE VASE.    HRPI]T IS BE
OND YOUR POWER TO DO THAT.                                    HQ0]WHICH TELLS ME NEVER TO REPEAT THE FULL DESCRIPTION OF A PLACE UNLESS  C?<(DAY0?3BWAHR I]T IS TOO FAR UP FOR YOU TO REACH.                                     HR(Y]OU KILLED A LITTLE DWARF.
 [T]HE BODY VANISHES IN A CLOUD OF GREASY   HR(]BLACK SMOKE.                                                           HR0T]HE SHELL IS VERY STRONG AND IS IMPERVIOUS TO ATTACK.                  HR8W]HAT	S THE MATTER, CAN	T YOU READ?  [N]OW YOU	D BEST STAR
 OVER.       HRXI] DON	T KNOW HOW.                                                      C?<(DAY0?3BWAHSHT]HE DRAGON LOOKS RATHER NASTY.  [Y]OU	D BEST NOT TRY TO GET BY.        HSPT]HE LITTLE BIRD ATTACKS THE GREEN DRAGON, AND IN AN ASTOUNDING FLURRY  HSP]
ETS BURNT TO A CINDER.  [T]HE ASHES BLOW AWAY.                        HSXO]N WHAT?                                                               HS O]KAY, FROM NOW ON [I]	LL ONLY DESCRIBE A PLACE IN FULL THE FIRST TIME  HST]HE AXE BOUNCES HARMLESSLY OFF T
E DRAGON	S THICK SCALES.              C?<(DAY0?3BWAHS(T]ROLLS ARE CLOSE RELATIVES WITH THE ROCKS AND HAVE SKIN AS TOUGH AS    HS(]THAT OF A RHINOCEROS.  [T]HE TROLL FENDS OFF YOUR BLOWS EFFORTLESSLY.  HS0T]HE TROLL DEFTLY CATCHES THE AXE, EXAMINES IT CARE
ULLY, AND TOSSES IT HS0]BACK, DECLARING, "[G]OOD WORKMANSHIP, BUT IT	S NOT VALUABLE ENOUGH."   HS8T]HE TROLL CATCHES YOUR TREASURE AND SCURRIES AWAY OUT OF SIGHT.        HS ]YOU COME TO IT.  [T]O GET THE FULL DESCRIPTION, SAY "[LOOK".           C?<(DAY0?3
WAHTHT]HERE IS NO LONGER ANY WAY ACROSS THE CHASM.                           HTPJ]UST AS YOU REACH THE OTHER SIDE, THE BRIDGE BUCKLES BENEATH THE       HTP]WEIGHT OF THE BEAR, WHICH WAS STILL FOLLOWING YOU AROUND.  [Y]OU       HTP]SCRABBLE DESPERATELY FOR
SUPPORT, BUT AS THE BRIDGE COLLAPSES YOU      HTP]STUMBLE BACK AND FALL INTO THE CHASM.                                  HTT]HE TROLL REFUSES TO LET YOU CROSS.                                    C?<(DAY0?3BWAHTX]SCURRIES AWAY.  [T]HE BEAR SOON GIVES UP TH
 PURSUIT AND WANDERS BACK. HT T]HE AXE MISSES AND LANDS NEAR THE BEAR WHERE YOU CAN	T GET AT IT.      HT(W]ITH WHAT?  [Y]OUR BARE HANDS?  [A]GAINST *HIS* BEAR HANDS??           HT0T]HE BEAR IS CONFUSED; HE ONLY WANTS TO BE YOUR FRIEND.                 HT8
]OR CRYING OUT LOUD, THE POOR THING IS ALREADY DEAD!                   HTXT]HE BEAR LUMBERS TOWARD THE TROLL, WHO LETS OUT A STARTLED SHRIEK AND  C?<(DAY0?3BWAHU]DOWN CONSIDERABLY AND EVEN BECOMES RATHER FRIENDLY.                    HUHT]HE BEAR IS STILL 
HAINED TO THE WALL.                                 HUPT]HE CHAIN IS STILL LOCKED.                                             HUXT]HE CHAIN IS NOW UNLOCKED.                                             HU T]HE CHAIN IS NOW LOCKED.                         
                     HUT]HE BEAR EAGERLY WOLFS DOWN YOUR FOOD, AFTER WHICH HE SEEMS TO CALM    C?<(DAY0?3BWAHU0T]HERE IS NOTHING HERE TO EAT.                                          HU8D]O YOU WANT THE HINT?                                               
  HVD]O YOU NEED HELP GETTING OUT OF THE MAZE?                              HVHY]OU CAN MAKE THE PASSAGES LOOK LESS ALIKE BY DROPPING THINGS.          HVPA]RE YOU TRYING TO EXPLORE BEYOND THE PLOVER ROOM?                      HU(T]HERE IS NOTHING HERE TO 
HICH THE CHAIN CAN BE LOCKED.                C?<(DAY0?3BWAHVX]FALLING INTO A PIT.  [N]ONE OF THE OBJECTS AVAILABLE IS IMMEDIATELY    HVX]USEFUL IN DISCOVERING THE SECRET.                                      HV D]O YOU NEED HELP GETTING OUT OF HERE?      
                           HV(D]ON	T GO WEST.                                                         HV0G]LUTTONY IS NOT ONE OF THE TROLL	S VICES.  [A]VARICE, HOWEVER, IS.     HVXT]HERE IS A WAY TO EXPLORE THAT REGION WITHOUT HAVING TO WORRY ABOUT    C?<
DAY0?3BWAHV8Y]OU CAN FIND SOME FRESH BATTERIES. [I] SEEM TO RECALL THERE	S A VENDINGHV8]MACHINE IN THE MAZE.  [B]RING SOME COINS WITH YOU.                     HWY]OUR LAMP HAS RUN OUT OF POWER.                                        HWHT]HERE	S NOT MUCH P
INT IN WANDERING AROUND OUT HERE, AND YOU CAN	T     HWH]EXPLORE THE CAVE WITHOUT A LAMP.  [S]O LET	S JUST CALL IT A DAY.       HV8Y]OUR LAMP IS GETTING DIM.  YOU	D BEST START WRAPPING THIS UP, UNLESS   C?<(DAY0?3BWAHWP]TURN TOWARD THEM, THE BEAM OF YOUR L
MP FALLS ACROSS A BEARDED PIRATE. HWPH]E IS CARRYING A LARGE CHEST.  "[S]HIVER ME TIMBERS!" HE CRIES, "[I]	VEHWP]BEEN SPOTTED!  [I]	D BEST HIE MESELF OFF TO THE MAZE TO HIDE ME CHEST!"HWPW]ITH THAT, HE VANISHES INTO THE GLOOM.                             
   HWXY]OUR LAMP IS GETTING DIM.  [Y]OU	D BEST GO BACK FOR THOSE BATTERIES.   HWPT]HERE ARE FAINT RUSTLING NOISES FROM THE DARKNESS BEHIND YOU.  [A]S YOUC?<(DAY0?3BWAHW ]BATTERIES.                                                             HW(Y]OUR LAMP 
S GETTING DIM, AND YOU	RE OUT OF SPARE BATTERIES.  [Y]OU	D  HW(]BEST START WRAPPING THIS UP.                                           HW0I]	M AFRAID THE MAGAZINE IS WRITTEN IN DWARVISH.                        HW8"T]HIS IS NOT THE MAZE WHERE THE PIRATE LE
VES HIS TREASURE CHEST."     HW Y]OUR LAMP IS GETTING DIM.  [I]	M TAKING THE LIBERTY OF REPLACING THE   C?<(DAY0?3BWAHX]READ IT.  [S]HOULD [I] GO AHEAD AND READ IT ANYWAY?                    HXHI]T SAYS, "[T]HERE IS SOMETHING STRANGE ABOUT THIS PLACE, SUC
 THAT ONE HXH]OF THE WORDS [I]	VE ALWAYS KNOWN NOW HAS A NEW EFFECT."                HXPI]T SAYS THE SAME THING IT DID BEFORE.                                  HXXI]	M AFRAID [I] DON	T UNDERSTAND.                                       HXH]MMM, THIS LOOKS 
IKE A CLUE, WHICH MEANS IT	LL COST YOU 10 POINTS TO  C?<(DAY0?3BWAHX(Y]OU STRIKE THE MIRROR A RESOUNDING BLOW, WHEREUPON IT SHATTERS INTO A  HX(]MYRIAD TINY FRAGMENTS.                                                 HX0Y]OU HAVE TAKEN THE VASE AND HURLED 
T DELICATELY TO THE GROUND.        HX8Y]OU PROD THE NEAREST DWARF, WHO WAKES UP GRUMPILY, TAKES ONE LOOK AT   HX8Y]OU, CURSES, AND GRABS FOR HIS AXE.                                    HX "C]ONGRATULATIONS ON BRINGING LIGHT INTO THE DARK-ROOM!"           
    C?<(DAY0?3BWAHYHW]ELCOME BACK!!                                                         HYPC]OLOSSAL [C]AVE IS *ALWAYS* OPEN, PROVIDED THIS IS YOUR [PDP-8.        A0                                                                        FQ Y]OU ARE OB
IOUSLY A RANK AMATEUR.  [B]ETTER LUCK NEXT TIME.            GYY]OUR SCORE QUALIFIES YOU AS A NOVICE CLASS ADVENTURER.                 HYI]S THIS ACCEPTABLE?                                                    C?<(DAY0?3BWAHYY]OU MAY NOW CONSIDER YOURSELF A
"[S]EASONED [A]DVENTURER".             H
PY]OU HAVE REACHED "[J]UNIOR [M]ASTER" STATUS.                           IR0Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [C.                 IT(Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [B.                 IU4Y]OUR SCORE PUTS YOU IN [M]AS
ER [A]DVENTURER CLASS [A.                 HPPY]OU HAVE ACHIEVED THE RATING: "[E]XPERIENCED [A]DVENTURER".            C?<(DAY0?3BWAA0                                                                        A0                                                 
                      IR0Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [C.                 IT(Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [B.                 IU4Y]OUR SCORE PUTS YOU IN [M]ASTER [A]DVENTURER CLASS [A.                 NS!8,A]L
 OF ADVENTUREDOM GIVES TRIBUTE TO YOU, [A]DVENTURER [G]RANDMASTER! C?<(DAY0?3BWA* B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B
* B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B * B .-B0.2R4.2R2.0F7.5J0.6V8.5Z4.8V7.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B
.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0.0B0

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